ScummVM API documentation
console.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef HUGO_CONSOLE_H
23#define HUGO_CONSOLE_H
24
25#include "gui/debugger.h"
26
27namespace Hugo {
28
29class HugoEngine;
30
31class HugoConsole : public GUI::Debugger {
32public:
34 ~HugoConsole(void) override;
35
36private:
37 HugoEngine *_vm;
38 bool Cmd_listScreens(int argc, const char **argv);
39 bool Cmd_listObjects(int argc, const char **argv);
40 bool Cmd_getObject(int argc, const char **argv);
41 bool Cmd_getAllObjects(int argc, const char **argv);
42 bool Cmd_gotoScreen(int argc, const char **argv);
43 bool Cmd_boundaries(int argc, const char **argv);
44};
45
46} // End of namespace Hugo
47
48#endif
Definition: debugger.h:41
Definition: console.h:31
Definition: hugo.h:219
Definition: console.h:27