ScummVM API documentation
Skeleton.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_SKELETON_H
29#define HPL_SKELETON_H
30
31#include "hpl1/engine/graphics/GraphicsTypes.h"
32#include "hpl1/engine/math/MathTypes.h"
33#include "hpl1/engine/system/SystemTypes.h"
34#include "common/stablemap.h"
35
36namespace hpl {
37
38class cBone;
39
40typedef Common::Array<cBone *> tBoneVec;
41typedef tBoneVec::iterator tBoneVecIt;
42
43typedef Common::StableMap<tString, int> tBoneIdxNameMap;
44typedef tBoneIdxNameMap::iterator tBoneIdxNameMapIt;
45
46class cSkeleton {
47public:
48 cSkeleton();
49 ~cSkeleton();
50
51 void AddBone(cBone *apBone);
52 void RemoveBone(cBone *apBone);
53
54 cBone *GetRootBone();
55
56 cBone *GetBoneByIndex(int alIndex);
57 cBone *GetBoneByName(const tString &asName);
58 int GetBoneIndexByName(const tString &asName);
59 int GetBoneNum();
60
61private:
62 cBone *mpRootBone;
63
64 tBoneVec mvBones;
65 tBoneIdxNameMap m_mapBonesIdxByName;
66};
67
68} // namespace hpl
69
70#endif // HPL_SKELETON_H
cBone * * iterator
Definition: array.h:54
typename TreeT::BasicIterator iterator
Definition: stablemap.h:48
Definition: str.h:59
Definition: Bone.h:47
Definition: Skeleton.h:46