ScummVM API documentation
imgloader.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SLUDGE_IMGLOADER_H
23#define SLUDGE_IMGLOADER_H
24
25#include "common/file.h"
26
27namespace Sludge {
28
29class ImgLoader {
30protected:
31 ImgLoader() {}
32
33public:
34 static bool loadImage(int num, const char *fname, Common::SeekableReadStream *stream, Graphics::ManagedSurface *dest, int reserve = -1);
35 static bool loadPNGImage(Common::SeekableReadStream *stream, Graphics::ManagedSurface *dest, bool checkSig = true);
36 static bool loadHSIImage(Common::SeekableReadStream *stream, Graphics::ManagedSurface *dest, int reserve = -1);
37};
38
39} // End of namespace Sludge
40
41#endif
Definition: stream.h:745
Definition: managed_surface.h:51
Definition: imgloader.h:29