ScummVM API documentation
imgloader.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SLUDGE_IMGLOADER_H
23 #define SLUDGE_IMGLOADER_H
24 
25 #include "common/file.h"
26 
27 namespace Sludge {
28 
29 class ImgLoader {
30 protected:
31  ImgLoader() {}
32 
33 public:
34  static bool loadImage(int num, const char *fname, Common::SeekableReadStream *stream, Graphics::Surface *dest, int reserve = -1);
35  static bool loadPNGImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, bool checkSig = true);
36  static bool loadHSIImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, int reserve = -1);
37 };
38 
39 } // End of namespace Sludge
40 
41 #endif
Definition: surface.h:67
Definition: stream.h:745
Definition: builtin.h:27
Definition: imgloader.h:29