ScummVM API documentation
backgroundIncrust.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef CRUISE_BACKGROUNDINCRUST_H
23
#define CRUISE_BACKGROUNDINCRUST_H
24
25
namespace
Cruise
{
26
27
struct
backgroundIncrustStruct
{
28
struct
backgroundIncrustStruct
*next;
29
struct
backgroundIncrustStruct
*prev;
30
31
uint16 objectIdx;
32
int16 type;
33
uint16 overlayIdx;
34
int16 X;
35
int16 Y;
36
uint16 frame;
37
uint16
scale
;
38
uint16 backgroundIdx;
39
uint16 scriptNumber;
40
uint16 scriptOverlayIdx;
41
uint8 *ptr;
42
int16 saveWidth;
43
int16 saveHeight;
44
uint16 saveSize;
45
int16 savedX;
46
int16 savedY;
47
char
name[13];
48
uint16 spriteId;
49
};
50
51
extern
backgroundIncrustStruct
backgroundIncrustHead;
52
53
void
resetBackgroundIncrustList(
backgroundIncrustStruct
* pHead);
54
backgroundIncrustStruct
*addBackgroundIncrust(int16 overlayIdx, int16 param2,
backgroundIncrustStruct
* pHead, int16 scriptNumber, int16 scriptOverlay, int16 backgroundIdx, int16 param4);
55
void
regenerateBackgroundIncrust(
backgroundIncrustStruct
* pHead);
56
void
freeBackgroundIncrustList(
backgroundIncrustStruct
* pHead);
57
void
removeBackgroundIncrust(
int
overlay,
int
idx,
backgroundIncrustStruct
* pHead);
58
void
unmergeBackgroundIncrust(
backgroundIncrustStruct
* pHead,
int
ovl,
int
idx);
59
60
}
// End of namespace Cruise
61
62
#endif
Graphics::scale
Graphics::Surface * scale(const Graphics::Surface &srcImage, int xSize, int ySize)
Cruise::backgroundIncrustStruct
Definition:
backgroundIncrust.h:27
Cruise
Definition:
actor.h:25
engines
cruise
backgroundIncrust.h
Generated on Sun Dec 22 2024 09:10:06 for ScummVM API documentation by
1.8.13