This is the complete list of members for cEntityLoader_GameItem, including all inherited members.
| cEntityLoader_GameItem(const tString &asName, cInit *apInit) (defined in cEntityLoader_GameItem) | cEntityLoader_GameItem | |
| cEntityLoader_Object(const tString &asName) (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | inline |
| GetAnimationEventType(const char *apString) (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| GetName() (defined in hpl::iEntity3DLoader) | hpl::iEntity3DLoader | inline |
| iEntity3DLoader(const tString &asName) (defined in hpl::iEntity3DLoader) | hpl::iEntity3DLoader | inline |
| Load(const tString &asName, TiXmlElement *apRootElem, const cMatrixf &a_mtxTransform, cWorld3D *apWorld, const tString &asFileName, bool abLoadReferences) (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | virtual |
| LoadController(iPhysicsJoint *apJoint, iPhysicsWorld *apPhysicsWorld, TiXmlElement *apElem) (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mpEntity (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mpMesh (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| msFileName (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| msName (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| msSubType (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvBeams (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvBillboards (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvBodies (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvJoints (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvLights (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvParticleSystems (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| mvSoundEntities (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| SetBodyProperties(iPhysicsBody *apBody, TiXmlElement *apPhysicsElem) (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| SetJointProperties(iPhysicsJoint *apJoint, TiXmlElement *apJointElem, cWorld3D *apWorld) (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | protected |
| ToItemType(const char *apString) (defined in cEntityLoader_GameItem) | cEntityLoader_GameItem | static |
| ~cEntityLoader_GameItem() (defined in cEntityLoader_GameItem) | cEntityLoader_GameItem | |
| ~cEntityLoader_Object() (defined in hpl::cEntityLoader_Object) | hpl::cEntityLoader_Object | inlinevirtual |
| ~iEntity3DLoader() (defined in hpl::iEntity3DLoader) | hpl::iEntity3DLoader | inlinevirtual |