ScummVM API documentation
object_cursor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PETKA_OBJECT_CURSOR_H
23 #define PETKA_OBJECT_CURSOR_H
24 
25 #include "petka/objects/object.h"
26 
27 namespace Petka {
28 
29 enum ActionType {
30  kActionLook,
31  kActionWalk,
32  kActionUse,
33  kActionTake,
34  kActionTalk,
35  kActionObjUseChapayev,
36  kActionObjUse
37 };
38 
39 class QObjectCursor : public QMessageObject {
40 public:
41  QObjectCursor();
42 
43  void setPos(Common::Point p, bool center) override;
44  void update(int time) override;
45  void draw() override;
46  void show(bool v) override;
47  bool isInPoint(Common::Point p) override { return false; }
48  void setAction(int actionType);
49  void setInvItem(QMessageObject *item, uint16 resourceId);
50  void returnInvItem();
51 
52 public:
53  int _actionType;
54  QMessageObject *_invObj;
55 };
56 
57 } // End of namespace Petka
58 
59 #endif
Definition: object_cursor.h:39
Definition: object.h:58
Definition: rect.h:45
Definition: base.h:27