22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_FULL_SCREEN_DIALOG_H 23 #define ULTIMA_ULTIMA1_U1DIALOGS_FULL_SCREEN_DIALOG_H 25 #include "ultima/ultima1/u1dialogs/dialog.h" void drawFrame(const Common::String &title)
FullScreenDialog(Ultima1Game *game)
Definition: detection.h:27
Definition: full_screen_dialog.h:35