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text_reader.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// Specialized interface for reading plain text from the underlying source
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//
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//=============================================================================
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#ifndef AGS_SHARED_UTIL_TEXT_READER_H
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#define AGS_SHARED_UTIL_TEXT_READER_H
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#include "ags/shared/util/string.h"
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namespace
AGS3
{
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namespace
AGS
{
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namespace
Shared {
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class
TextReader
{
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public
:
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virtual
~
TextReader
() {}
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virtual
bool
IsValid()
const
= 0;
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// Read single character
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virtual
char
ReadChar() = 0;
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// Read defined number of characters
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virtual
String
ReadString(
size_t
length) = 0;
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// Read till line break
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virtual
String
ReadLine() = 0;
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// Read till end of available data
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virtual
String
ReadAll() = 0;
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};
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}
// namespace Shared
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}
// namespace AGS
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}
// namespace AGS3
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#endif
AGS
Definition:
achievements_tables.h:27
AGS3::AGS::Shared::String
Definition:
string.h:62
AGS3::AGS::Shared::TextReader
Definition:
text_reader.h:37
AGS3
Definition:
ags.h:40
engines
ags
shared
util
text_reader.h
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