25#ifndef AGS_ENGINE_GUI_ANIMATING_GUI_BUTTON_H
26#define AGS_ENGINE_GUI_ANIMATING_GUI_BUTTON_H
28#include "ags/shared/core/types.h"
29#include "ags/engine/ac/runtime_defines.h"
43 short buttonid = -1, ongui = -1, onguibut = -1;
45 uint16_t view = 0, loop = 0, frame = 0;
46 short speed = 0, repeat = 0, blocking = 0, direction = 0, wait = 0;