25 #ifndef AGS_ENGINE_GUI_ANIMATING_GUI_BUTTON_H 26 #define AGS_ENGINE_GUI_ANIMATING_GUI_BUTTON_H 28 #include "ags/shared/core/types.h" 29 #include "ags/engine/ac/runtime_defines.h" 43 short buttonid = -1, ongui = -1, onguibut = -1;
45 uint16_t view = 0, loop = 0, frame = 0;
46 short speed = 0, repeat = 0, blocking = 0, direction = 0, wait = 0;
Definition: achievements_tables.h:27