28 #ifndef GOB_MINIGAMES_GEISHA_METER_H 29 #define GOB_MINIGAMES_GEISHA_METER_H 31 #include "gob/aniobject.h" 47 Meter(int16 x, int16 y, int16 width, int16 height,
48 uint8 frontColor, uint8 backColor, int32 maxValue,
69 void draw(
Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
96 #endif // GOB_MINIGAMES_GEISHA_METER_H
int32 decrease(int32 n=1)
void draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom)
int32 getMaxValue() const
void setValue(int32 value)
Definition: surface.h:100
int32 increase(int32 n=1)