ScummVM API documentation
phonograph.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef TITANIC_PHONOGRAPH_H
23 #define TITANIC_PHONOGRAPH_H
24 
25 #include "titanic/sound/music_player.h"
26 #include "titanic/messages/messages.h"
27 
28 namespace Titanic {
29 
30 class CPhonograph : public CMusicPlayer {
31  DECLARE_MESSAGE_MAP;
32  bool PhonographPlayMsg(CPhonographPlayMsg *msg);
33  bool PhonographStopMsg(CPhonographStopMsg *msg);
34  bool PhonographRecordMsg(CPhonographRecordMsg *msg);
35  bool EnterRoomMsg(CEnterRoomMsg *msg);
36  bool LeaveRoomMsg(CLeaveRoomMsg *msg);
37  bool MusicHasStartedMsg(CMusicHasStartedMsg *msg);
38 protected:
39  CString _unused;
40  bool _isPlaying;
41  bool _isRecording;
42  bool _isDisabled;
43  int _playUnpressedFrame;
44  int _playPressedFrame;
45  int _unused5;
46 public:
47  CLASSDEF;
48  CPhonograph();
49 
53  void save(SimpleFile *file, int indent) override;
54 
58  void load(SimpleFile *file) override;
59 };
60 
61 } // End of namespace Titanic
62 
63 #endif /* TITANIC_MUSIC_CONSOLE_BUTTON_H */
Definition: messages.h:336
Definition: messages.h:288
Definition: messages.h:309
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: simple_file.h:49
Definition: messages.h:321
Definition: phonograph.h:30
Definition: messages.h:334
Definition: messages.h:337
Definition: arm.h:30
Definition: string.h:40
Definition: music_player.h:30