ScummVM API documentation
convert_shape_u8.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_CONVERT_U8_CONVERTSHAPEU8_H
23#define ULTIMA8_CONVERT_U8_CONVERTSHAPEU8_H
24
25#include "ultima/ultima8/convert/convert_shape.h"
26
27namespace Ultima {
28namespace Ultima8 {
29
30// Shape format configuration for Ultima 8
31extern const ConvertShapeFormat U8ShapeFormat;
32
33// Shape format configuration for Ultima 8 2D
34extern const ConvertShapeFormat U82DShapeFormat;
35
36// Shape format configuration for Ultima 8 SKF file shapes
37extern const ConvertShapeFormat U8SKFShapeFormat;
38
39// Shape format configuration for Compressed Ultima 8 shapes
40extern const ConvertShapeFormat U8CMPShapeFormat;
41
42} // End of namespace Ultima8
43} // End of namespace Ultima
44
45#endif