ScummVM API documentation
pet_element.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_PET_ELEMENT_H
23#define TITANIC_PET_ELEMENT_H
24
25#include "titanic/support/simple_file.h"
26#include "titanic/support/string.h"
27#include "titanic/core/link_item.h"
28#include "titanic/messages/mouse_messages.h"
29
30namespace Titanic {
31
32enum PetElementMode { MODE_UNSELECTED = 0, MODE_SELECTED = 1, MODE_FOCUSED = 2 };
33
34class CGameObject;
35class CPetControl;
36
37class CPetElement {
38protected:
39 Rect _bounds;
40 PetElementMode _mode;
41public:
42 CPetElement();
43 virtual ~CPetElement() {}
44
48 virtual void setup(PetElementMode mode, const CString &name,
49 CPetControl *petControl) {}
50
54 virtual void reset(const CString &name, CPetControl *petControl, PetElementMode mode) {}
55
59 virtual void draw(CScreenManager *screenManager) {}
60
64 virtual void draw(CScreenManager *screenManager, const Point &destPos) {}
65
69 virtual Rect getBounds() const;
70
74 virtual bool MouseButtonDownMsg(const Point &pt);
75
79 virtual bool MouseButtonUpMsg(const Point &pt);
80
84 virtual bool MouseDoubleClickMsg(const Point &pt) const;
85
89 virtual bool MouseMoveMsg(const Point &pt);
90
94 virtual bool contains2(const Point &pt) const;
95
99 virtual void playMovie(uint startFrame, uint endFrame) const;
100
104 virtual void changeStatus(int newStatus) const;
105
109 virtual bool hasActiveMovie() const;
110
114 virtual void loadFrame(int frameNumber);
115
119 virtual int getMovieFrame() const;
120
124 virtual CGameObject *getObject() const { return nullptr; }
125
126 virtual void changeMode(PetElementMode newMode) { _mode = newMode; }
127
128 void setMode(PetElementMode mode);
129
133 void setSelected(bool flag);
134
138 void setBounds(const Rect &r) { _bounds = r; }
139
143 void translate(int deltaX, int deltaY) { _bounds.translate(deltaX, deltaY); }
144
148 void translate(const Point &delta) { _bounds.translate(delta.x, delta.y); }
149};
150
151} // End of namespace Titanic
152
153#endif /* TITANIC_PET_ELEMENT_H */
Definition: game_object.h:79
Definition: pet_control.h:45
virtual bool contains2(const Point &pt) const
virtual bool MouseMoveMsg(const Point &pt)
virtual void draw(CScreenManager *screenManager)
Definition: pet_element.h:59
virtual void setup(PetElementMode mode, const CString &name, CPetControl *petControl)
Definition: pet_element.h:48
void setSelected(bool flag)
virtual bool hasActiveMovie() const
virtual CGameObject * getObject() const
Definition: pet_element.h:124
virtual void changeStatus(int newStatus) const
virtual void playMovie(uint startFrame, uint endFrame) const
void translate(int deltaX, int deltaY)
Definition: pet_element.h:143
virtual bool MouseButtonUpMsg(const Point &pt)
virtual void loadFrame(int frameNumber)
virtual bool MouseButtonDownMsg(const Point &pt)
void translate(const Point &delta)
Definition: pet_element.h:148
virtual void draw(CScreenManager *screenManager, const Point &destPos)
Definition: pet_element.h:64
virtual int getMovieFrame() const
virtual void reset(const CString &name, CPetControl *petControl, PetElementMode mode)
Definition: pet_element.h:54
void setBounds(const Rect &r)
Definition: pet_element.h:138
virtual bool MouseDoubleClickMsg(const Point &pt) const
virtual Rect getBounds() const
Definition: screen_manager.h:49
Definition: string.h:40
Definition: rect.h:35
T y
Definition: rect.h:49
T x
Definition: rect.h:48
Definition: rect.h:144