ScummVM API documentation
Ultima::Ultima1::Maps::MapCastle Member List

This is the complete list of members for Ultima::Ultima1::Maps::MapCastle, including all inherited members.

_castleKey (defined in Ultima::Ultima1::Maps::MapCastle)Ultima::Ultima1::Maps::MapCastle
_data (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBaseprotected
_freeingPrincess (defined in Ultima::Ultima1::Maps::MapCastle)Ultima::Ultima1::Maps::MapCastle
_game (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseprotected
_getCounter (defined in Ultima::Ultima1::Maps::MapCastle)Ultima::Ultima1::Maps::MapCastle
_guardsHostile (defined in Ultima::Ultima1::Maps::MapCityCastle)Ultima::Ultima1::Maps::MapCityCastle
_mapId (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBaseprotected
_mapIndex (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBaseprotected
_mapStyle (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBaseprotected
_name (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBase
_playerWidget (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBase
_size (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBase
_tilesPerOrigTile (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBase
_tipCounter (defined in Ultima::Ultima1::Maps::MapCityCastle)Ultima::Ultima1::Maps::MapCityCastle
_viewportPos (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBaseprotected
_widgets (defined in Ultima::Shared::Maps::MapBase)Ultima::Shared::Maps::MapBase
addInfoMsg(const Common::String &text, bool newLine=true, bool replaceLine=false)Ultima::Shared::Maps::MapBaseprotected
addWidget(MapWidget *widget)Ultima::Shared::Maps::MapBase
attack(int direction, int effectId, uint maxDistance, uint amount, uint agility, const Common::String &hitWidget) overrideUltima::Ultima1::Maps::MapCityCastlevirtual
Ultima::Ultima1::Maps::MapBase::attack(int direction, int effectId)Ultima::Ultima1::Maps::MapBasevirtual
board()Ultima::Ultima1::Maps::MapBasevirtual
cast() overrideUltima::Ultima1::Maps::MapCityCastlevirtual
castSpell(uint spell) overrideUltima::Ultima1::Maps::MapBasevirtual
changeLevel(int delta)Ultima::Shared::Maps::MapBaseinlinevirtual
clear() overrideUltima::Ultima1::Maps::MapCityCastlevirtual
climb() (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseinlinevirtual
createWidget(const Common::String &name) overrideUltima::Ultima1::Maps::MapBasevirtual
disembark() (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseinlinevirtual
drop() overrideUltima::Ultima1::Maps::MapCityCastlevirtual
dropCoins(uint coins) overrideUltima::Ultima1::Maps::MapCastlevirtual
enter() (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseinlinevirtual
get() overrideUltima::Ultima1::Maps::MapCastlevirtual
getDeltaPosition(const Point &delta)Ultima::Shared::Maps::MapBasevirtual
getDirection() constUltima::Shared::Maps::MapBase
getDirectionDelta() constUltima::Shared::Maps::MapBase
getLevel() constUltima::Shared::Maps::MapBaseinlinevirtual
getMapId() constUltima::Shared::Maps::MapBaseinline
getMapIndex() constUltima::Shared::Maps::MapBaseinline
getMapStyle() constUltima::Shared::Maps::MapBaseinline
getPosition() constUltima::Shared::Maps::MapBase
getStealMerchant()Ultima::Ultima1::Maps::MapCityCastleprotected
getTalkPerson()Ultima::Ultima1::Maps::MapCityCastleprotected
getTileAt(const Point &pt, Shared::Maps::MapTile *tile, bool includePlayer=true) overrideUltima::Ultima1::Maps::MapCityCastlevirtual
getViewportPosition(const Point &viewportSize) overrideUltima::Ultima1::Maps::MapCityCastlevirtual
height() constUltima::Shared::Maps::MapBaseinline
hyperjump() (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseinlinevirtual
inform() overrideUltima::Ultima1::Maps::MapCityCastlevirtual
isLordBritishCastle() constUltima::Ultima1::Maps::MapCastle
isMapWrapped() constUltima::Shared::Maps::MapBaseinlinevirtual
isWenchNearby() constUltima::Ultima1::Maps::MapCityCastle
load(Shared::Maps::MapId mapId) overrideUltima::Ultima1::Maps::MapCastlevirtual
loadTownCastleData()Ultima::Ultima1::Maps::MapCityCastleprotected
loadWidgets()Ultima::Ultima1::Maps::MapCityCastleprotected
MapBase(Ultima1Game *game, Ultima1Map *map)Ultima::Ultima1::Maps::MapBase
Ultima::Shared::Maps::MapBase::MapBase(Game *game, Map *)Ultima::Shared::Maps::MapBaseinline
MapCastle(Ultima1Game *game, Ultima1Map *map)Ultima::Ultima1::Maps::MapCastleinline
MapCityCastle(Ultima1Game *game, Ultima1Map *map)Ultima::Ultima1::Maps::MapCityCastleinline
open() (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseinlinevirtual
removeWidget(MapWidget *widget)Ultima::Shared::Maps::MapBase
resetViewport()Ultima::Shared::Maps::MapBase
setDimensions(const Point &size)Ultima::Shared::Maps::MapBaseprotected
setDirection(Direction dir)Ultima::Shared::Maps::MapBase
setPosition(const Point &pt)Ultima::Shared::Maps::MapBase
setTileAt(const Point &pt, uint tileId)Ultima::Shared::Maps::MapBasevirtual
shiftViewport(const Point &delta)Ultima::Shared::Maps::MapBasevirtual
steal() overrideUltima::Ultima1::Maps::MapCityCastlevirtual
synchronize(Common::Serializer &s) overrideUltima::Ultima1::Maps::MapCastlevirtual
talk() overrideUltima::Ultima1::Maps::MapCastlevirtual
unlock() overrideUltima::Ultima1::Maps::MapCastlevirtual
update()Ultima::Shared::Maps::MapBasevirtual
view() (defined in Ultima::Ultima1::Maps::MapBase)Ultima::Ultima1::Maps::MapBaseinlinevirtual
width() constUltima::Shared::Maps::MapBaseinline
~MapBase() overrideUltima::Ultima1::Maps::MapBaseinlinevirtual