ScummVM API documentation
stack.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CRUISE_STACK_H
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#define CRUISE_STACK_H
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namespace
Cruise
{
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// TODO: Replace this with Common::Stack
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#define SIZE_STACK 0x200
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enum
stackElementTypeEnum {
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STACK_SHORT,
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STACK_PTR
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};
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struct
stackElementStruct
{
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stackElementTypeEnum type;
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union
{
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void
*ptrVar;
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int16 shortVar;
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} data;
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};
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int16 popVar();
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void
pushVar(int16 var);
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void
pushPtr(
void
*ptr);
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void
*popPtr();
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}
// End of namespace Cruise
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#endif
Cruise::stackElementStruct
Definition:
stack.h:36
Cruise
Definition:
actor.h:25
engines
cruise
stack.h
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