ScummVM API documentation
stack.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CRUISE_STACK_H
23#define CRUISE_STACK_H
24
25namespace Cruise {
26
27// TODO: Replace this with Common::Stack
28
29#define SIZE_STACK 0x200
30
31enum stackElementTypeEnum {
32 STACK_SHORT,
33 STACK_PTR
34};
35
37 stackElementTypeEnum type;
38
39 union {
40 void *ptrVar;
41 int16 shortVar;
42 } data;
43};
44
45int16 popVar();
46void pushVar(int16 var);
47
48void pushPtr(void *ptr);
49void *popPtr();
50
51} // End of namespace Cruise
52
53#endif
Definition: actor.h:25
Definition: stack.h:36