This is the complete list of members for Playground3d::Renderer, including all inherited members.
| _modelViewMatrix (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _mvpMatrix (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _projectionMatrix (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _screenViewport (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _system (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| clear(const Math::Vector4d &clearColor)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| computeScreenViewport() (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| cubeVertices (defined in Playground3d::Renderer) | Playground3d::Renderer | protectedstatic |
| deinit()=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| dimRegionInOut(float fade)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| disableFog()=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| disableScissor()=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| drawCube(const Math::Vector3d &pos, const Math::Vector3d &roll)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| drawInViewport()=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| drawPolyOffsetTest(const Math::Vector3d &pos, const Math::Vector3d &roll)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| drawRgbaTexture()=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| enableFog(const Math::Vector4d &fogColor)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| enableScissor(int x, int y, int width, int height)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| flipBuffer() | Playground3d::Renderer | inlinevirtual |
| init()=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| kOriginalHeight (defined in Playground3d::Renderer) | Playground3d::Renderer | static |
| kOriginalWidth (defined in Playground3d::Renderer) | Playground3d::Renderer | static |
| loadTextureRGB(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| loadTextureRGB565(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| loadTextureRGBA(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| loadTextureRGBA4444(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| loadTextureRGBA5551(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| makeProjectionMatrix(float fov, float nearClip, float farClip) const (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| Renderer(OSystem *system) (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| setupCameraPerspective(float pitch, float heading, float fov) (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| setupViewport(int x, int y, int width, int height)=0 (defined in Playground3d::Renderer) | Playground3d::Renderer | pure virtual |
| viewport() const (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| ~Renderer() (defined in Playground3d::Renderer) | Playground3d::Renderer | virtual |