ScummVM API documentation
Playground3d::Renderer Member List

This is the complete list of members for Playground3d::Renderer, including all inherited members.

_modelViewMatrix (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_mvpMatrix (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_projectionMatrix (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_screenViewport (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_system (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_texture (defined in Playground3d::Renderer)Playground3d::Rendererprotected
clear(const Math::Vector4d &clearColor)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
computeScreenViewport() (defined in Playground3d::Renderer)Playground3d::Renderer
cubeVertices (defined in Playground3d::Renderer)Playground3d::Rendererprotectedstatic
deinit()=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
dimRegionInOut(float fade)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
drawCube(const Math::Vector3d &pos, const Math::Vector3d &roll)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
drawInViewport()=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
drawPolyOffsetTest(const Math::Vector3d &pos, const Math::Vector3d &roll)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
drawRgbaTexture()=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
enableFog(const Math::Vector4d &fogColor)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
flipBuffer()Playground3d::Rendererinlinevirtual
init()=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
kOriginalHeight (defined in Playground3d::Renderer)Playground3d::Rendererstatic
kOriginalWidth (defined in Playground3d::Renderer)Playground3d::Rendererstatic
loadTextureRGB(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
loadTextureRGB565(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
loadTextureRGBA(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
loadTextureRGBA4444(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
loadTextureRGBA5551(Graphics::Surface *texture)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
makeProjectionMatrix(float fov, float nearClip, float farClip) const (defined in Playground3d::Renderer)Playground3d::Rendererprotected
Renderer(OSystem *system) (defined in Playground3d::Renderer)Playground3d::Renderer
setupCameraPerspective(float pitch, float heading, float fov) (defined in Playground3d::Renderer)Playground3d::Renderer
setupViewport(int x, int y, int width, int height)=0 (defined in Playground3d::Renderer)Playground3d::Rendererpure virtual
viewport() const (defined in Playground3d::Renderer)Playground3d::Renderer
~Renderer() (defined in Playground3d::Renderer)Playground3d::Renderervirtual