_breakpoints (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_callStack (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_currentLine (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_filename (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_freezable (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_globals (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_header (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_iP (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_methodThread (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_operand (defined in Wintermute::ScScript) | Wintermute::ScScript | protected |
_origState (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_owner (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_parentScript (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_reg1 (defined in Wintermute::ScScript) | Wintermute::ScScript | protected |
_scopeStack (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_scriptStream (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_stack (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_state (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_thisStack (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_thread (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_threadEvent (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_timeSlice (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_tracingMode (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_unbreakable (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_waitFrozen (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_waitObject (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_waitScript (defined in Wintermute::ScScript) | Wintermute::ScScript | |
_waitTime (defined in Wintermute::ScScript) | Wintermute::ScScript | |
afterLoad() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
canHandleEvent(const Common::String &eventName) const (defined in Wintermute::ScScript) | Wintermute::ScScript | |
canHandleMethod(const Common::String &methodName) const (defined in Wintermute::ScScript) | Wintermute::ScScript | |
cleanup() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
copyParameters(ScStack *stack) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
create(const char *filename, byte *buffer, uint32 size, BaseScriptHolder *owner) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
createMethodThread(ScScript *original, const Common::String &methodName) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
createThread(ScScript *original, uint32 initIP, const Common::String &eventName) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
dbgGetFilename() const (defined in Wintermute::DebuggableScript) | Wintermute::DebuggableScript | virtual |
dbgGetLine() const | Wintermute::DebuggableScript | virtual |
DebuggableScript(BaseGame *inGame, DebuggableScEngine *engine) (defined in Wintermute::DebuggableScript) | Wintermute::DebuggableScript | |
executeInstruction() (defined in Wintermute::ScScript) | Wintermute::ScScript | virtual |
externalCall(ScStack *stack, ScStack *thisStack, ScScript::TExternalFunction *function) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
finish(bool includingThreads=false) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
finishThreads() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getDWORD() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getEventPos(const Common::String &name) const (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getExternal(char *name) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getFloat() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getFuncPos(const Common::String &name) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getMethodPos(const Common::String &name) const (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getString() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
getVar(char *name) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
invokeEventHandler(const Common::String &eventName, bool unbreakable=false) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
pause() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
resolveName(const Common::String &name) (defined in Wintermute::DebuggableScript) | Wintermute::DebuggableScript | |
resume() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
run() (defined in Wintermute::ScScript) | Wintermute::ScScript | |
runtimeError(const char *fmt,...) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
ScScript(BaseGame *inGame, ScEngine *engine) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
sleep(uint32 duration) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
step() | Wintermute::DebuggableScript | |
stepContinue() | Wintermute::DebuggableScript | |
stepFinish() | Wintermute::DebuggableScript | |
updateWatches() (defined in Wintermute::DebuggableScript) | Wintermute::DebuggableScript | |
waitFor(BaseObject *object) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
waitForExclusive(BaseObject *object) (defined in Wintermute::ScScript) | Wintermute::ScScript | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~DebuggableScript() override (defined in Wintermute::DebuggableScript) | Wintermute::DebuggableScript | |
~ScScript() override (defined in Wintermute::ScScript) | Wintermute::ScScript | |