ScummVM API documentation
Toon::ScriptFunc Member List

This is the complete list of members for Toon::ScriptFunc, including all inherited members.

_opcodes (defined in Toon::ScriptFunc)Toon::ScriptFunc
_vm (defined in Toon::ScriptFunc)Toon::ScriptFunc
ScriptFunc(ToonEngine *vm) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Actor_Talks(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Add_Item_To_Inventory(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Add_Scene_Anim(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Change_Actor_X_And_Y(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Character_Talking(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Character_Talks(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Confiscate_Inventory(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Create_Mouse_Item(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Debug_Print(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Delete_Item_From_Inventory(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Destroy_Mouse_Item(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Disable_Timer(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Draw_Actor_Standing(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Draw_Scene_Anim_WSA_Frame(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Draw_Scene_Anim_WSA_Frame_To_Back(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Dummy(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Empty_Inventory(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Enable_Timer(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Enter_New_Scene(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Enter_Same_Scene(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Exit_Conversation(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Fade_Palette(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Fill_Area_Non_Walkable(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Flip_Screens(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Force_Facing(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Freeze_Scene_Animation(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Actor_Facing(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Actor_Final_X(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Actor_Final_Y(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Actor_X(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Actor_Y(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Config_Language(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Drew_Scale(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Flux_Facing(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Flux_Flags(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Flux_X(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Flux_Y(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Inventory_Slot(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Last_Scene(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Mouse_State(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Mouse_X(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Mouse_Y(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Get_Script_Game_Data_Global(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Have_A_Conversation(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Hide_Cutaway(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Hide_Mouse(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Hide_Screen(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_In_Close_Up(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_In_Conversation(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Init_Conversation_AP(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Init_Scene_Anim(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Init_Talking_Character(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Is_Pixel_Walkable(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Kill_Ambient_Sfx(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Knight_Puzzle_Get_Coord(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Make_Line_Non_Walkable(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Make_Line_Walkable(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Move_Scene_Anim(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Music_Enabled(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Number_Of_NPCs(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Pause_Ticks(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Place_Scene_Anim(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Play_Flic(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Play_Flux_Anim(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Play_Sfx(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Play_Sfx_Plus(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Proceed_To_Next_Chapter(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_CountDown_Timer(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Drew_Flags(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Flux_Coords(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Game_Flag(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Rif_Flag(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Scene_Anim_Loaded(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Scroll(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Query_Speech(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Random(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Remove_Scene_Anim(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Reset_Game_Flag(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Restart_Thread(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Run_Actor_Default_Script(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Run_Script(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Say_Line(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Say_Lines(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Scene_Animation_Frozen(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Actor_Facing(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Actor_Facing_Point(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Actor_RGB_Modifiers(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Ambient_Sfx(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Ambient_Sfx_Plus(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Ambient_Volume(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Anim_Priority(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Anim_Scale_Size(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_CountDown_Timer(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Flux_Coords(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Flux_Facing(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Flux_Facing_Point(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Flux_Visible(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Game_Flag(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Initial_Location(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Inventory_Slot(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Location_Data(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Mouse_Pos(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Music(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Palette_Color(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Rif_Flag(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Sack_Visible(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Scene_Anim_Wait(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Scene_Animation_Active_Flag(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Script_Game_Data_Global(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Scroll_Coords(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Scroll_Lock(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Special_Enter_X_And_Y(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Set_Timer(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Show_Cutaway(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Show_Mouse(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Show_Screen(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Specific_Item_In_Inventory(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Unfreeze_Scene_Animation(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Update_Scene_Animations(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Visited_Scene(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Wait_Key(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Walk_Actor_On_Condition(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Walk_Actor_To_Point(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
sys_Cmd_Walk_Flux_To_Point(EMCState *) (defined in Toon::ScriptFunc)Toon::ScriptFunc
~ScriptFunc(void) (defined in Toon::ScriptFunc)Toon::ScriptFunc