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debug_util.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DGDS_DEBUG_UTIL_H
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#define DGDS_DEBUG_UTIL_H
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#include "common/str.h"
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namespace
Dgds
{
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namespace
DebugUtil {
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template
<
class
C>
static
Common::String
dumpStructList(
const
Common::String
&indent,
const
Common::String
&name,
const
C &list) {
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if
(list.empty())
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return
""
;
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const
Common::String
nextind = indent +
" "
;
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Common::String
str =
Common::String::format
(
"\n%s%s="
,
Common::String
(indent +
" "
).c_str(), name.c_str());
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for
(
const
auto
&s : list) {
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str +=
"\n"
;
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str += s.dump(nextind);
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}
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return
str;
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}
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};
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}
// end namespace Dgds
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#endif // DGDS_DEBUG_UTIL_H
Common::String
Definition:
str.h:59
Common::String::format
static String format(MSVC_PRINTF const char *fmt,...) GCC_PRINTF(1
Dgds
Definition:
ads.h:28
engines
dgds
debug_util.h
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