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debug_util.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef DGDS_DEBUG_UTIL_H
23 #define DGDS_DEBUG_UTIL_H
24 
25 #include "common/str.h"
26 
27 namespace Dgds {
28 
29 namespace DebugUtil {
30 
31 template<class C> static Common::String dumpStructList(const Common::String &indent, const Common::String &name, const C &list) {
32  if (list.empty())
33  return "";
34 
35  const Common::String nextind = indent + " ";
36  Common::String str = Common::String::format("\n%s%s=", Common::String(indent + " ").c_str(), name.c_str());
37  for (const auto &s : list) {
38  str += "\n";
39  str += s.dump(nextind);
40  }
41  return str;
42 }
43 
44 };
45 
46 } // end namespace Dgds
47 
48 #endif // DGDS_DEBUG_UTIL_H
Definition: str.h:59
static String format(MSVC_PRINTF const char *fmt,...) GCC_PRINTF(1
Definition: ads.h:28