ScummVM API documentation
inv_window.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_INVWINDOW_H
23#define AGS_ENGINE_AC_INVWINDOW_H
24
25#include "ags/shared/ac/character_info.h"
26#include "ags/engine/ac/dynobj/script_inv_item.h"
27#include "ags/shared/gui/gui_inv.h"
28
29namespace AGS3 {
30
31using AGS::Shared::GUIInvWindow;
32
33void InvWindow_SetCharacterToUse(GUIInvWindow *guii, CharacterInfo *chaa);
34CharacterInfo *InvWindow_GetCharacterToUse(GUIInvWindow *guii);
35void InvWindow_SetItemWidth(GUIInvWindow *guii, int newwidth);
36int InvWindow_GetItemWidth(GUIInvWindow *guii);
37void InvWindow_SetItemHeight(GUIInvWindow *guii, int newhit);
38int InvWindow_GetItemHeight(GUIInvWindow *guii);
39void InvWindow_SetTopItem(GUIInvWindow *guii, int topitem);
40int InvWindow_GetTopItem(GUIInvWindow *guii);
41int InvWindow_GetItemsPerRow(GUIInvWindow *guii);
42int InvWindow_GetItemCount(GUIInvWindow *guii);
43int InvWindow_GetRowCount(GUIInvWindow *guii);
44void InvWindow_ScrollDown(GUIInvWindow *guii);
45void InvWindow_ScrollUp(GUIInvWindow *guii);
46ScriptInvItem *InvWindow_GetItemAtIndex(GUIInvWindow *guii, int index);
47
48//=============================================================================
49
50int offset_over_inv(GUIInvWindow *inv);
51// NOTE: This function is valid for AGS 2.72 and lower
52int invscreen();
53
54} // namespace AGS3
55
56#endif