ScummVM API documentation
Wintermute::BaseQuickMsg Member List

This is the complete list of members for Wintermute::BaseQuickMsg, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClass
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClass
_game (defined in Wintermute::BaseClass)Wintermute::BaseClass
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_startTime (defined in Wintermute::BaseQuickMsg)Wintermute::BaseQuickMsg
_text (defined in Wintermute::BaseQuickMsg)Wintermute::BaseQuickMsg
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseQuickMsg(BaseGame *inGame, const char *text) (defined in Wintermute::BaseQuickMsg)Wintermute::BaseQuickMsg
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getText() (defined in Wintermute::BaseQuickMsg)Wintermute::BaseQuickMsg
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseQuickMsg() (defined in Wintermute::BaseQuickMsg)Wintermute::BaseQuickMsgvirtual