ScummVM API documentation
tostext.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DARKSEED_TOSTEXT_H
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#define DARKSEED_TOSTEXT_H
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#include "common/array.h"
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#include "common/file.h"
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#include "common/str.h"
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namespace
Darkseed {
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class
TosText
{
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Common::U32StringArray
_textArray;
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uint16 _numEntries = 0;
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public
:
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bool
load();
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uint16 getNumEntries()
const
;
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const
Common::U32String
&getText(uint16 textIndex);
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private
:
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Common::U32String
loadString(
Common::File
&file, uint16 index)
const
;
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void
loadDemoTosEntries();
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};
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}
// namespace Darkseed
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#endif
// DARKSEED_TOSTEXT_H
Common::Array
Definition:
array.h:52
Common::File
Definition:
file.h:47
Common::U32String
Definition:
ustr.h:57
Darkseed::TosText
Definition:
tostext.h:31
engines
darkseed
tostext.h
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