ScummVM API documentation
arm-loader.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BACKENDS_PLUGINS_ARM_LOADER_H
23#define BACKENDS_PLUGINS_ARM_LOADER_H
24
25#include "common/scummsys.h"
26
27#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET)
28
29#include "backends/plugins/elf/elf-loader.h"
30
31class ARMDLObject : public DLObject {
32protected:
33 virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment);
34 virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
35};
36
37#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET) */
38
39#endif /* BACKENDS_PLUGINS_ARM_LOADER_H */
Definition: dcloader.h:29