ScummVM API documentation
taskmanager.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MUTATIONOFJB_TASKMANAGER_H
23#define MUTATIONOFJB_TASKMANAGER_H
24
25#include "common/array.h"
26#include "mutationofjb/tasks/task.h"
27
28namespace MutationOfJB {
29
30class Game;
31
38public:
39 TaskManager(Game &game) : _game(game) {}
40
47 void startTask(const TaskPtr &task);
48
54 void stopTask(const TaskPtr &task);
55
64
65 void update();
66
67 Game &getGame() {
68 return _game;
69 }
70
71private:
72 TaskPtrs _tasks;
73 Game &_game;
74};
75
76}
77
78#endif
Definition: game.h:50
Definition: task.h:36
Definition: taskmanager.h:37
void stopTask(const TaskPtr &task)
TaskPtr getTask(Task *task)
void startTask(const TaskPtr &task)