ScummVM API documentation
text_writer.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 //=============================================================================
23 //
24 // Specialized interface for writing plain text to the underlying source
25 //
26 //=============================================================================
27 
28 #ifndef AGS_SHARED_UTIL_TEXT_WRITER_H
29 #define AGS_SHARED_UTIL_TEXT_WRITER_H
30 
31 #include "ags/shared/util/string.h"
32 
33 namespace AGS3 {
34 namespace AGS {
35 namespace Shared {
36 
37 class TextWriter {
38 public:
39  virtual ~TextWriter() {}
40 
41  virtual bool IsValid() const = 0;
42 
43  // Write single character
44  virtual void WriteChar(char c) = 0;
45  // Write string as a plain text (without null-terminator)
46  virtual void WriteString(const String &str) = 0;
47  // Write string and add line break at the end
48  virtual void WriteLine(const String &str) = 0;
49  // Write formatted string (see *printf)
50  virtual void WriteFormat(const char *fmt, ...) = 0;
51  virtual void WriteLineBreak() = 0;
52 };
53 
54 } // namespace Shared
55 } // namespace AGS
56 } // namespace AGS3
57 
58 #endif
Definition: achievements_tables.h:27
Definition: string.h:62
Definition: text_writer.h:37
Definition: ags.h:40