ScummVM API documentation
bitmap2D.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_BITMAP2D_H
29#define HPL_BITMAP2D_H
30
31#include "common/ptr.h"
32#include "common/rect.h"
33#include "graphics/pixelformat.h"
34#include "graphics/surface.h"
35#include "hpl1/engine/graphics/GraphicsTypes.h"
36#include "hpl1/engine/graphics/LowLevelPicture.h"
37#include "hpl1/engine/math/MathTypes.h"
38#include "image/image_decoder.h"
39
40namespace hpl {
41
42class Bitmap2D : public LowLevelPicture {
43public:
44 Bitmap2D(const cVector2l &size, const Graphics::PixelFormat &format);
45 Bitmap2D(const tString &filename, const tString &type, const Graphics::PixelFormat &desiredFormat);
46
47 ~Bitmap2D();
48
49 void drawToBitmap(Bitmap2D &dest, const cVector2l &at, Common::Rect srcSubrect = {});
50
51 bool create(const cVector2l &size, const Graphics::PixelFormat &format);
52
53 void fillRect(const cRect2l &rect, const cColor &color);
54
55 const void *getRawData() const;
56
57 int getNumChannels();
58
59 const Graphics::PixelFormat &format() const;
60
61 bool hasAlpha() override;
62
63 uint32 getBpp() const override;
64
65 void copyRedToAlpha();
66
67private:
68 void copyDecoder(const Graphics::PixelFormat &format = {});
69 const Graphics::Surface &activeSurface() const;
70
71 Graphics::Surface _surface;
73 bool _isSurfaceActive;
74};
75
77typedef Common::Array<Bitmap2D *>::iterator tBitmap2DVecIt;
78
79} // namespace hpl
80
81#endif // HPL_BITMAP2D_H
Definition: array.h:52
T * iterator
Definition: array.h:54
Definition: str.h:59
Definition: bitmap2D.h:42
Definition: LowLevelPicture.h:37
Definition: Color.h:37
Definition: rect.h:536
Definition: pixelformat.h:138
Definition: surface.h:67