ScummVM API documentation
person.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_ULTIMA1_WIDGETS_PERSON_H
23#define ULTIMA_ULTIMA1_WIDGETS_PERSON_H
24
25#include "ultima/ultima1/widgets/urban_widget.h"
26#include "ultima/ultima1/maps/map.h"
27#include "ultima/ultima1/maps/map_base.h"
28#include "ultima/ultima1/game.h"
29#include "ultima/shared/maps/creature.h"
30
31namespace Ultima {
32namespace Ultima1 {
33namespace Widgets {
34
39 DECLARE_MESSAGE_MAP;
40protected:
41 Ultima1Game *_game;
42 Maps::MapBase *_map;
43protected:
47 bool areGuardsHostile() const;
48
52 int getRandomDelta() const;
53
59 }
60public:
61 CLASSDEF;
62
66 Person(Ultima1Game *game, Maps::MapBase *map, uint tileNum, int hitPoints) :
67 UrbanWidget(game, map, tileNum), Shared::Maps::Creature(game, map, hitPoints), _game(game), _map(map) {}
68
72 Person(Ultima1Game *game, Maps::MapBase *map, uint tileNum) :
73 UrbanWidget(game, map, tileNum), Shared::Maps::Creature(game, map), _game(game), _map(map) {}
74
79
83 virtual void talk() {}
84
90 bool subtractHitPoints(uint amount) override;
91};
92
93} // End of namespace Widgets
94} // End of namespace Ultima1
95} // End of namespace Ultima
96
97#endif
Definition: serializer.h:80
Definition: creature.h:40
Creature(Game *game, MapBase *)
Definition: creature.h:67
Definition: map_base.h:39
Definition: game.h:42
Definition: person.h:38
virtual void talk()
Definition: person.h:83
void synchronize(Common::Serializer &s) override
Person(Ultima1Game *game, Maps::MapBase *map, uint tileNum, int hitPoints)
Definition: person.h:66
Point getRandomMoveDelta() const
Definition: person.h:57
Person(Ultima1Game *game, Maps::MapBase *map, uint tileNum)
Definition: person.h:72
bool subtractHitPoints(uint amount) override
Definition: urban_widget.h:35
Definition: rect.h:144