ScummVM API documentation
callback.h
1 /* ScummVM - Graphic Adventure Engine
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20  */
21 
22 #ifndef TWP_CALLBACK_H
23 #define TWP_CALLBACK_H
24 
25 #include "common/array.h"
26 #include "common/str.h"
27 #include "twp/squirrel/squirrel.h"
28 
29 namespace Twp {
30 
31 class Callback {
32 public:
33  Callback(int id, float duration, const Common::String &name, const Common::Array<HSQOBJECT> &args);
34 
35  bool update(float elapsed);
36  void remove();
37 
38  Common::String getName() const { return _name; }
39  int getId() const { return _id; }
40  float getDuration() const { return _duration; }
41  float getElapsed() const { return _elapsed; }
42  const Common::Array<HSQOBJECT> &getArgs() const { return _args; }
43 
44 private:
45  int _id = 0;
46  Common::String _name;
48  float _duration = 0.f;
49  float _elapsed = 0.f;
50  bool _dead = false;
51 
52 public:
53  void call();
54 };
55 
56 } // namespace Twp
57 
58 #endif
Definition: str.h:59
Definition: array.h:52
Definition: callback.h:31
Definition: achievements_tables.h:27