ScummVM API documentation
callback.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWP_CALLBACK_H
23#define TWP_CALLBACK_H
24
25#include "common/array.h"
26#include "common/str.h"
27#include "twp/squirrel/squirrel.h"
28
29namespace Twp {
30
31class Callback {
32public:
33 Callback(int id, float duration, const Common::String &name, const Common::Array<HSQOBJECT> &args);
34
35 bool update(float elapsed);
36 void remove();
37
38 Common::String getName() const { return _name; }
39 int getId() const { return _id; }
40 float getDuration() const { return _duration; }
41 float getElapsed() const { return _elapsed; }
42 const Common::Array<HSQOBJECT> &getArgs() const { return _args; }
43
44private:
45 int _id = 0;
46 Common::String _name;
48 float _duration = 0.f;
49 float _elapsed = 0.f;
50 bool _dead = false;
51
52public:
53 void call();
54};
55
56} // namespace Twp
57
58#endif
Definition: array.h:52
Definition: str.h:59
Definition: callback.h:31