_alignBottom (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_animation (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_currentFrame (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_currentTime (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_fps (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_id (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_layerZ (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_looping (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_playing (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_rangeEnd (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_rangeStart (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_scale (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_type (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_useMask (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_visible (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_vm (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_x (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_y (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
_z (defined in Toon::AnimationInstance) | Toon::AnimationInstance | protected |
AnimationInstance(ToonEngine *vm, AnimationInstanceType type) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
forceFrame(int32 position) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
getAnimation() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getFrame() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getId() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getLayerZ() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
getRect(int16 *x1, int16 *y1, int16 *x2, int16 *y2) const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
getType() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getVisible() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getX() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getX2() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
getY() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getY2() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
getZ() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
getZ2() const (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
load(Common::ReadStream *stream) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
moveRelative(int16 dx, int16 dy, int32 dz) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
playAnimation() (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
render() (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
renderOnPicture() (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
reset() (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
save(Common::WriteStream *stream) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setAnimation(Animation *animation, bool setRange=true) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setAnimationRange(int32 rangeStart, int32 rangeEnd) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setFps(int32 fps) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setFrame(int32 position) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setId(int32 id) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | inline |
setLayerZ(int32 layer) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setLooping(bool enable) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setPosition(int16 x, int16 y, int32 z, bool relative=false) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setScale(int32 scale, bool align=false) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setUseMask(bool useMask) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setVisible(bool visible) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setX(int16 x, bool relative=false) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setY(int16 y, bool relative=false) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
setZ(int32 z, bool relative=false) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
stopAnimation() (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |
update(int32 timeIncrement) (defined in Toon::AnimationInstance) | Toon::AnimationInstance | |