This is the complete list of members for Saga2::HuntToBeNearActorAssignment, including all inherited members.
| ActorAssignment(Actor *a, uint16 until) (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
| ActorAssignment(Actor *a, Common::SeekableReadStream *stream) (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
| archiveSize() const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | virtual |
| createTask() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
| getActor() const (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
| getTarget() const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | inlineprotected |
| getTask(TaskStack *ts) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | protectedvirtual |
| handleTaskCompletion(TaskResult result) (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | virtual |
| HuntToBeNearActorAssignment(Actor *a, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | |
| HuntToBeNearActorAssignment(Actor *ac, uint16 until, Actor *a, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | inline |
| HuntToBeNearActorAssignment(Actor *a, const ActorTarget &at, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | |
| HuntToBeNearActorAssignment(Actor *a, uint16 until, const ActorTarget &at, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | inline |
| HuntToBeNearActorAssignment(Actor *a, Common::SeekableReadStream *stream) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | |
| isValid() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | virtual |
| startTask() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | protected |
| taskNeeded() (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | protectedvirtual |
| type() const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | virtual |
| write(Common::MemoryWriteStreamDynamic *out) const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | virtual |
| ~ActorAssignment() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | virtual |