This is the complete list of members for Saga2::HuntToBeNearActorAssignment, including all inherited members.
ActorAssignment(Actor *a, uint16 until) (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
ActorAssignment(Actor *a, Common::SeekableReadStream *stream) (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
archiveSize() const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | virtual |
createTask() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
getActor() const (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | |
getTarget() const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | inlineprotected |
getTask(TaskStack *ts) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | protectedvirtual |
handleTaskCompletion(TaskResult result) (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | virtual |
HuntToBeNearActorAssignment(Actor *a, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | |
HuntToBeNearActorAssignment(Actor *ac, uint16 until, Actor *a, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | inline |
HuntToBeNearActorAssignment(Actor *a, const ActorTarget &at, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | |
HuntToBeNearActorAssignment(Actor *a, uint16 until, const ActorTarget &at, uint16 r, bool trackFlag=false) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | inline |
HuntToBeNearActorAssignment(Actor *a, Common::SeekableReadStream *stream) (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | |
isValid() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | virtual |
startTask() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | protected |
taskNeeded() (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | protectedvirtual |
type() const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | virtual |
write(Common::MemoryWriteStreamDynamic *out) const (defined in Saga2::HuntToBeNearActorAssignment) | Saga2::HuntToBeNearActorAssignment | virtual |
~ActorAssignment() (defined in Saga2::ActorAssignment) | Saga2::ActorAssignment | virtual |