_singleton (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | protectedstatic |
addFlags(uint32 flags) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
BaseEngine() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
createInstance(const Common::String &targetName, const Common::String &gameId, Common::Language lang, WMETargetExecutable targetExecutable, uint32 flags) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
destroy() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlinestatic |
getClassRegistry() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getFileManager() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getFlags() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getGameId() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getGameRef() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getGameTargetName() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getLanguage() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getLiveTimer() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
getRandomSource() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getRenderer() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
getSoundMgr() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
getTargetExecutable() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
getTimer() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
hasInstance() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlinestatic |
instance() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlinestatic |
isFoxTail(WMETargetExecutable v1=FOXTAIL_OLDEST_VERSION, WMETargetExecutable v2=FOXTAIL_LATEST_VERSION) const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
isFoxTailCheck(WMETargetExecutable t, WMETargetExecutable v1=FOXTAIL_OLDEST_VERSION, WMETargetExecutable v2=FOXTAIL_LATEST_VERSION) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inlinestatic |
LOG(bool res, const char *fmt,...) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
randInt(int from, int to) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
setGameRef(BaseGame *gameRef) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
Singleton() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlineprotected |
SingletonBaseType typedef (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | protected |
~BaseEngine() override (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
~Singleton() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlineprotectedvirtual |