| _singleton (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | protectedstatic |
| addFlags(uint32 flags) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| BaseEngine() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
| createInstance(const Common::String &targetName, const Common::String &gameId, Common::Language lang, WMETargetExecutable targetExecutable, uint32 flags) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
| destroy() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlinestatic |
| getClassRegistry() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getFileManager() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getFlags() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getGameId() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getGameRef() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getGameTargetName() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getLanguage() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getLiveTimer() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
| getRandomSource() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getRenderer() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
| getSoundMgr() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
| getTargetExecutable() const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| getTimer() (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
| hasInstance() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlinestatic |
| instance() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlinestatic |
| isFoxTail(WMETargetExecutable v1=FOXTAIL_OLDEST_VERSION, WMETargetExecutable v2=FOXTAIL_LATEST_VERSION) const (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| isFoxTailCheck(WMETargetExecutable t, WMETargetExecutable v1=FOXTAIL_OLDEST_VERSION, WMETargetExecutable v2=FOXTAIL_LATEST_VERSION) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inlinestatic |
| LOG(bool res, const char *fmt,...) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | static |
| randInt(int from, int to) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
| setGameRef(BaseGame *game) (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | inline |
| Singleton() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlineprotected |
| SingletonBaseType typedef (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | protected |
| ~BaseEngine() override (defined in Wintermute::BaseEngine) | Wintermute::BaseEngine | |
| ~Singleton() (defined in Common::Singleton< Wintermute::BaseEngine >) | Common::Singleton< Wintermute::BaseEngine > | inlineprotectedvirtual |