This is the complete list of members for Scumm::Player_Towns_v2, including all inherited members.
_intf (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
_numSoundMax (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
_pcmCurrentSound (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
_unkFlags (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
_v2 (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
_vm (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
allocatePcmChannel(int sound, int sfxChanRelIndex, uint32 priority) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
doCommand(int numargs, int args[]) override (defined in Scumm::Player_Towns_v2) | Scumm::Player_Towns_v2 | virtual |
getCurrentCdaSound() (defined in Scumm::Player_Towns) | Scumm::Player_Towns | inlinevirtual |
getCurrentCdaVolume() (defined in Scumm::Player_Towns) | Scumm::Player_Towns | inlinevirtual |
getMusicTimer() | Scumm::MusicEngine | inlinevirtual |
getSoundStatus(int sound) const override | Scumm::Player_Towns_v2 | virtual |
init() override (defined in Scumm::Player_Towns_v2) | Scumm::Player_Towns_v2 | virtual |
Player_Towns(ScummEngine *vm, bool isVersion2) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | |
Player_Towns_v2(ScummEngine *vm, Audio::Mixer *mixer, IMuse *imuse, bool disposeIMuse) (defined in Scumm::Player_Towns_v2) | Scumm::Player_Towns_v2 | |
playPcmTrack(int sound, const uint8 *data, int velo=0, int pan=64, int note=0, int priority=0) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
restoreAfterLoad() override | Scumm::Player_Towns | virtual |
saveLoadWithSerializer(Common::Serializer &ser) override | Scumm::Player_Towns_v2 | virtual |
setMusicVolume(int vol) override | Scumm::Player_Towns_v2 | virtual |
setQuality(int qual) | Scumm::MusicEngine | inlinevirtual |
setSfxVolume(int vol) override | Scumm::Player_Towns | virtual |
setSoundNote(int sound, int note) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | inlinevirtual |
setSoundVolume(int sound, int left, int right) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | inlinevirtual |
setVolumeCD(int left, int right) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | inlinevirtual |
startSound(int sound) override | Scumm::Player_Towns_v2 | virtual |
startSoundWithTrackID(int sound, int track) | Scumm::MusicEngine | inlinevirtual |
stopAllSounds() override | Scumm::Player_Towns_v2 | virtual |
stopPcmTrack(int sound) (defined in Scumm::Player_Towns) | Scumm::Player_Towns | protected |
stopSound(int sound) override | Scumm::Player_Towns_v2 | virtual |
toggleMusic(bool enable) | Scumm::MusicEngine | inlinevirtual |
toggleSoundEffects(bool enable) (defined in Scumm::MusicEngine) | Scumm::MusicEngine | inlinevirtual |
~MusicEngine() override (defined in Scumm::MusicEngine) | Scumm::MusicEngine | inline |
~Player_Towns() override (defined in Scumm::Player_Towns) | Scumm::Player_Towns | inline |
~Player_Towns_v2() override (defined in Scumm::Player_Towns_v2) | Scumm::Player_Towns_v2 | |
~Serializable() (defined in Common::Serializable) | Common::Serializable | inlinevirtual |