23#ifndef M4_GUI_GUI_VMNG_SCREEN_H
24#define M4_GUI_GUI_VMNG_SCREEN_H
26#include "m4/m4_types.h"
27#include "m4/gui/gui_univ.h"
66void RestoreScreens(int32 updateX1, int32 updateY1, int32 updateX2, int32 updateY2);
Definition: database.h:28
bool ResizeScreen(void *scrnContent, int32 newW, int32 newH)
bool MoveScreenDelta(ScreenContext *myScreen, int32 parmX, int32 parmY)
bool vmng_SetScreenRefresh(void *scrnContent, RefreshFunc redraw)
void RestoreScreens(int32 updateX1, int32 updateY1, int32 updateX2, int32 updateY2)
void RestoreScreensInContext(int32 x1, int32 y1, int32 x2, int32 y2, ScreenContext *myScreen)
bool MoveScreenAbs(ScreenContext *myScreen, int32 parmX, int32 parmY)
Definition: gui_univ.h:46