ScummVM API documentation
m4_types.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_M4_TYPES_H
23#define M4_M4_TYPES_H
24
25#include "common/scummsys.h"
26
27namespace M4 {
28
29#define MAX_STRING_LEN 144
30#define MAX_FILENAME_SIZE 144
31#define MIN_VIDEO_X 0
32#define MIN_VIDEO_Y 0
33#define MAX_VIDEO_X 639
34#define MAX_VIDEO_Y 479
35#define VIDEO_W 640
36#define VIDEO_H 480
37
38typedef void *Ptr;
39typedef void *Handle;
40
45typedef intptr frac16;
46
47typedef uint32 ulong;
48
49enum {
50 TRIG_INV_CLICK = 32000,
51 TRIG_RESTORE_GAME
52};
53
54struct Buffer {
55 int32 w = 0;
56 int32 h = 0;
57 uint8 *data = nullptr;
58 uint8 encoding = 0;
59 int32 stride = 0;
60
61 constexpr Buffer() = default;
62 constexpr Buffer(int32 _w, int32 _h, uint8 *_data, uint8 _encoding, int32 _stride) : w(_w), h(_h), data(_data), encoding(_encoding), stride(_stride) {}
63
64 uint8 *getBasePtr(int x, int y) {
65 return data + y * w + x;
66 }
67 const uint8 *getBasePtr(int x, int y) const {
68 return data + y * w + x;
69 }
70};
71
72struct token {
73 char *sym_name = nullptr;
74 int32 tag = 0;
75};
76
77#include "common/pack-start.h" // START STRUCT PACKING
78struct RGB8 {
79 byte r = 0, g = 0, b = 0;
80
81 constexpr RGB8() = default;
82 constexpr RGB8(const byte red, const byte green, const byte blue) : r(red), g(green), b(blue) {}
83} PACKED_STRUCT;
84#include "common/pack-end.h" // END STRUCT PACKING
85
86typedef void (*FuncPtr_v_vv)(void *, void *);
87
88typedef FuncPtr_v_vv M4CALLBACK;
89
90} // namespace M4
91
92#endif
Definition: database.h:28
intptr frac16
Definition: m4_types.h:45
Definition: m4_types.h:54
Definition: m4_types.h:78
Definition: m4_types.h:72