ScummVM API documentation
Asylum::Object Member List

This is the complete list of members for Asylum::Object, including all inherited members.

actionType (defined in Asylum::Object)Asylum::Object
adjustCoordinates(Common::Point *point)Asylum::Object
checkFlags() constAsylum::Object
disable()Asylum::Object
disableAndRemoveFromQueue()Asylum::Object
draw()Asylum::Object
flags (defined in Asylum::Object)Asylum::Object
getBoundingRect() (defined in Asylum::Object)Asylum::Objectinline
getField688() (defined in Asylum::Object)Asylum::Objectinline
getField6A4() (defined in Asylum::Object)Asylum::Objectinline
getFrameCount() (defined in Asylum::Object)Asylum::Objectinline
getFrameIndex() (defined in Asylum::Object)Asylum::Objectinline
getFrameSoundItem(uint32 index) (defined in Asylum::Object)Asylum::Objectinline
getId() (defined in Asylum::Object)Asylum::Objectinline
getName() (defined in Asylum::Object)Asylum::Objectinline
getPolygonIndex() (defined in Asylum::Object)Asylum::Objectinline
getPriority() (defined in Asylum::Object)Asylum::Objectinline
getRect() (defined in Asylum::Object)Asylum::Objectinline
getResourceId() (defined in Asylum::Object)Asylum::Objectinline
getScriptIndex() (defined in Asylum::Object)Asylum::Objectinline
getSoundResourceId() (defined in Asylum::Object)Asylum::Objectinline
getSoundY() (defined in Asylum::Object)Asylum::Objectinline
getTransparency() (defined in Asylum::Object)Asylum::Objectinline
isOnScreen()Asylum::Object
load(Common::SeekableReadStream *stream)Asylum::Object
Object(AsylumEngine *engine) (defined in Asylum::Object)Asylum::Object
saveLoadWithSerializer(Common::Serializer &s) (defined in Asylum::Object)Asylum::Objectvirtual
setField6A4(ActorDirection val) (defined in Asylum::Object)Asylum::Objectinline
setFrameIndex(int32 index) (defined in Asylum::Object)Asylum::Objectinline
setNextFrame(uint32 flags)Asylum::Object
setPriority(int32 priority) (defined in Asylum::Object)Asylum::Objectinline
setSoundResourceId(ResourceId id) (defined in Asylum::Object)Asylum::Objectinline
setTransparency(int32 val) (defined in Asylum::Object)Asylum::Objectinline
stopAllSounds()Asylum::Object
stopSound()Asylum::Object
toString(bool shortString=true)Asylum::Object
update()Asylum::Object
x (defined in Asylum::Object)Asylum::Object
y (defined in Asylum::Object)Asylum::Object
~Object() (defined in Asylum::Object)Asylum::Objectinlinevirtual
~Serializable() (defined in Common::Serializable)Common::Serializableinlinevirtual