This is the complete list of members for Asylum::Object, including all inherited members.
| actionType (defined in Asylum::Object) | Asylum::Object | |
| adjustCoordinates(Common::Point *point) | Asylum::Object | |
| checkFlags() const | Asylum::Object | |
| disable() | Asylum::Object | |
| disableAndRemoveFromQueue() | Asylum::Object | |
| draw() | Asylum::Object | |
| flags (defined in Asylum::Object) | Asylum::Object | |
| getBoundingRect() (defined in Asylum::Object) | Asylum::Object | inline |
| getField688() (defined in Asylum::Object) | Asylum::Object | inline |
| getField6A4() (defined in Asylum::Object) | Asylum::Object | inline |
| getFrameCount() (defined in Asylum::Object) | Asylum::Object | inline |
| getFrameIndex() (defined in Asylum::Object) | Asylum::Object | inline |
| getFrameSoundItem(uint32 index) (defined in Asylum::Object) | Asylum::Object | inline |
| getId() (defined in Asylum::Object) | Asylum::Object | inline |
| getName() (defined in Asylum::Object) | Asylum::Object | inline |
| getPolygonIndex() (defined in Asylum::Object) | Asylum::Object | inline |
| getPriority() (defined in Asylum::Object) | Asylum::Object | inline |
| getRect() (defined in Asylum::Object) | Asylum::Object | inline |
| getResourceId() (defined in Asylum::Object) | Asylum::Object | inline |
| getScriptIndex() (defined in Asylum::Object) | Asylum::Object | inline |
| getSoundResourceId() (defined in Asylum::Object) | Asylum::Object | inline |
| getSoundY() (defined in Asylum::Object) | Asylum::Object | inline |
| getTransparency() (defined in Asylum::Object) | Asylum::Object | inline |
| isOnScreen() | Asylum::Object | |
| load(Common::SeekableReadStream *stream) | Asylum::Object | |
| Object(AsylumEngine *engine) (defined in Asylum::Object) | Asylum::Object | |
| saveLoadWithSerializer(Common::Serializer &s) (defined in Asylum::Object) | Asylum::Object | virtual |
| setField6A4(ActorDirection val) (defined in Asylum::Object) | Asylum::Object | inline |
| setFrameIndex(int32 index) (defined in Asylum::Object) | Asylum::Object | inline |
| setNextFrame(uint32 flags) | Asylum::Object | |
| setPriority(int32 priority) (defined in Asylum::Object) | Asylum::Object | inline |
| setSoundResourceId(ResourceId id) (defined in Asylum::Object) | Asylum::Object | inline |
| setTransparency(int32 val) (defined in Asylum::Object) | Asylum::Object | inline |
| stopAllSounds() | Asylum::Object | |
| stopSound() | Asylum::Object | |
| toString(bool shortString=true) | Asylum::Object | |
| update() | Asylum::Object | |
| x (defined in Asylum::Object) | Asylum::Object | |
| y (defined in Asylum::Object) | Asylum::Object | |
| ~Object() (defined in Asylum::Object) | Asylum::Object | inlinevirtual |
| ~Serializable() (defined in Common::Serializable) | Common::Serializable | inlinevirtual |