This is the complete list of members for Asylum::Object, including all inherited members.
actionType (defined in Asylum::Object) | Asylum::Object | |
adjustCoordinates(Common::Point *point) | Asylum::Object | |
checkFlags() const | Asylum::Object | |
disable() | Asylum::Object | |
disableAndRemoveFromQueue() | Asylum::Object | |
draw() | Asylum::Object | |
flags (defined in Asylum::Object) | Asylum::Object | |
getBoundingRect() (defined in Asylum::Object) | Asylum::Object | inline |
getField688() (defined in Asylum::Object) | Asylum::Object | inline |
getField6A4() (defined in Asylum::Object) | Asylum::Object | inline |
getFrameCount() (defined in Asylum::Object) | Asylum::Object | inline |
getFrameIndex() (defined in Asylum::Object) | Asylum::Object | inline |
getFrameSoundItem(uint32 index) (defined in Asylum::Object) | Asylum::Object | inline |
getId() (defined in Asylum::Object) | Asylum::Object | inline |
getName() (defined in Asylum::Object) | Asylum::Object | inline |
getPolygonIndex() (defined in Asylum::Object) | Asylum::Object | inline |
getPriority() (defined in Asylum::Object) | Asylum::Object | inline |
getRect() (defined in Asylum::Object) | Asylum::Object | inline |
getResourceId() (defined in Asylum::Object) | Asylum::Object | inline |
getScriptIndex() (defined in Asylum::Object) | Asylum::Object | inline |
getSoundResourceId() (defined in Asylum::Object) | Asylum::Object | inline |
getSoundY() (defined in Asylum::Object) | Asylum::Object | inline |
getTransparency() (defined in Asylum::Object) | Asylum::Object | inline |
isOnScreen() | Asylum::Object | |
load(Common::SeekableReadStream *stream) | Asylum::Object | |
Object(AsylumEngine *engine) (defined in Asylum::Object) | Asylum::Object | |
saveLoadWithSerializer(Common::Serializer &s) (defined in Asylum::Object) | Asylum::Object | virtual |
setField6A4(ActorDirection val) (defined in Asylum::Object) | Asylum::Object | inline |
setFrameIndex(int32 index) (defined in Asylum::Object) | Asylum::Object | inline |
setNextFrame(uint32 flags) | Asylum::Object | |
setPriority(int32 priority) (defined in Asylum::Object) | Asylum::Object | inline |
setSoundResourceId(ResourceId id) (defined in Asylum::Object) | Asylum::Object | inline |
setTransparency(int32 val) (defined in Asylum::Object) | Asylum::Object | inline |
stopAllSounds() | Asylum::Object | |
stopSound() | Asylum::Object | |
toString(bool shortString=true) | Asylum::Object | |
update() | Asylum::Object | |
x (defined in Asylum::Object) | Asylum::Object | |
y (defined in Asylum::Object) | Asylum::Object | |
~Object() (defined in Asylum::Object) | Asylum::Object | inlinevirtual |
~Serializable() (defined in Common::Serializable) | Common::Serializable | inlinevirtual |