22#ifndef MM1_GAME_RECHARGE_ITEM_H
23#define MM1_GAME_RECHARGE_ITEM_H
25#include "mm/mm1/game/game_logic.h"
26#include "mm/mm1/data/character.h"
27#include "mm/mm1/data/items.h"
Definition: game_logic.h:29
Definition: recharge_item.h:33
bool charge(Inventory &inv, int itemIndex)
Definition: character.h:223
Definition: detection.h:27