ScummVM API documentation
ReplyMenu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_REPLYMENU_H
32 #define CRAB_REPLYMENU_H
33 
34 #include "crab/event/conversationdata.h"
35 #include "crab/event/eventstore.h"
36 #include "crab/event/GameEventInfo.h"
37 #include "crab/ui/emotion.h"
38 #include "crab/ui/ImageData.h"
39 #include "crab/ui/PersonHandler.h"
40 #include "crab/ui/ReplyButton.h"
41 #include "crab/TTSHandler.h"
42 
43 namespace Crab {
44 
45 namespace pyrodactyl {
46 namespace ui {
47 class ReplyMenu : public Menu<ReplyButton>, public TTSHandler {
48  // Data about the background image
49  ImageData _bg;
50 
51  // The minimum spacing between two reply choices
52  int _spacing;
53 
54  // The emotion indicator used to indicate the type of reply selected
55  EmotionIndicator _tone;
56 
57 public:
58  ReplyMenu() {
59  _spacing = 20;
60  }
61 
62  ~ReplyMenu() {}
63 
64  void load(const Common::Path &filename);
65 
67  const Common::String &curId, PersonHandler &oh, const Common::Event &Event);
68 
69  void draw();
71 
72  void setUI();
73 };
74 } // End of namespace ui
75 } // End of namespace pyrodactyl
76 
77 } // End of namespace Crab
78 
79 #endif // CRAB_REPLYMENU_H
Definition: str.h:59
Definition: ImageData.h:40
Definition: menu.h:47
Definition: path.h:52
Definition: GameEventInfo.h:44
Definition: conversationdata.h:70
Definition: TTSHandler.h:28
Definition: events.h:199
Definition: moveeffect.h:37
Definition: PersonHandler.h:48
Definition: ReplyMenu.h:47