ScummVM API documentation
console.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22// Console module header file
23
24#ifndef ASYLUM_CONSOLE_H
25#define ASYLUM_CONSOLE_H
26
27#include "gui/debugger.h"
28
29#include "views/insertdisc.h"
30#include "views/resviewer.h"
31
32namespace Asylum {
33
34class AsylumEngine;
35
36struct ActionArea;
37
38class Console : public GUI::Debugger {
39public:
41 virtual ~Console(void);
42
43private:
44 AsylumEngine *_vm;
45 InsertDisc _insertDisc;
46 ResourceViewer _resViewer;
47
48 bool cmdHelp(int argc, const char **argv);
49
50 bool cmdListFiles(int argc, const char **argv);
51
52 bool cmdListActions(int argc, const char **argv);
53 bool cmdListActors(int argc, const char **argv);
54 bool cmdListFlags(int argc, const char **argv);
55 bool cmdShowObject(int argc, const char **argv);
56 bool cmdShowAction(int argc, const char **argv);
57 bool cmdListObjects(int argc, const char **argv);
58 bool cmdShowWorldStats(int argc, const char **argv);
59
60 bool cmdPlayVideo(int argc, const char **argv);
61 bool cmdShowScript(int argc, const char **argv);
62 bool cmdRunScript(int argc, const char **argv);
63 bool cmdKillScript(int argc, const char **argv);
64 bool cmdInsertDisc(int argc, const char **argv);
65 bool cmdChangeScene(int argc, const char **argv);
66 bool cmdRunPuzzle(int argc, const char **argv);
67
68 bool cmdGetStatus(int argc, const char **argv);
69 bool cmdSetStatus(int argc, const char **argv);
70
71 bool cmdRunEncounter(int argc, const char **argv);
72 bool cmdShowEncounter(int argc, const char **argv);
73
74 bool cmdListItems(int argc, const char **argv);
75 bool cmdAddToInventory(int argc, const char **argv);
76 bool cmdRemoveFromInventory(int argc, const char **argv);
77
78 bool cmdSetPalette(int argc, const char **argv);
79 bool cmdViewResource(int argc, const char **argv);
80 bool cmdDrawActionArea(int argc, const char **argv);
81
82 bool cmdToggleFlag(int argc, const char **argv);
83};
84
85} // End of namespace Asylum
86
87#endif // ASYLUM_CONSOLE_H
Definition: asylum.h:73
Definition: console.h:38
Definition: insertdisc.h:31
Definition: resviewer.h:38
Definition: debugger.h:41