ScummVM API documentation
WindowedGraphicsManager Member List

This is the complete list of members for WindowedGraphicsManager, including all inherited members.

_activeAreaWindowedGraphicsManagerprotected
_cursorLastInActiveAreaWindowedGraphicsManagerprotected
_cursorNeedsRedrawWindowedGraphicsManagerprotected
_cursorVisibleWindowedGraphicsManagerprotected
_cursorXWindowedGraphicsManagerprotected
_cursorY (defined in WindowedGraphicsManager)WindowedGraphicsManagerprotected
_forceRedrawWindowedGraphicsManagerprotected
_gameDrawRectWindowedGraphicsManagerprotected
_gameScreenShakeXOffsetWindowedGraphicsManagerprotected
_gameScreenShakeYOffsetWindowedGraphicsManagerprotected
_overlayDrawRectWindowedGraphicsManagerprotected
_overlayInGUIWindowedGraphicsManagerprotected
_overlayVisibleWindowedGraphicsManagerprotected
_screenAlignWindowedGraphicsManagerprotected
_windowHeightWindowedGraphicsManagerprotected
_windowWidthWindowedGraphicsManagerprotected
beginGFXTransaction()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
clearFocusRectangle()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
clearOverlay()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
convertVirtualToWindow(const int x, const int y) constWindowedGraphicsManagerinlineprotected
convertWindowToVirtual(int x, int y) constWindowedGraphicsManagerinlineprotected
copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
displayActivityIconOnOSD(const Graphics::Surface *icon) (defined in GraphicsManager)GraphicsManagerinlinevirtual
displayMessageOnOSD(const Common::U32String &msg) (defined in GraphicsManager)GraphicsManagerinlinevirtual
endGFXTransaction()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
fillScreen(uint32 col)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
fillScreen(const Common::Rect &r, uint32 col)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
gameNeedsAspectRatioCorrection() const =0WindowedGraphicsManagerprotectedpure virtual
getDefaultGraphicsMode() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getDefaultScaleFactor() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getDefaultScaler() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getDefaultStretchMode() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getDesiredGameAspectRatio() constWindowedGraphicsManagerinlineprotected
getFeatureState(OSystem::Feature f) const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getGameRenderScale() constWindowedGraphicsManagerinlineprotectedvirtual
getGraphicsMode() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getHeight() const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getHiDPIScreenFactor() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getOverlayFormat() const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getOverlayHeight() const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getOverlayWidth() const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getRotationMode() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getScaleFactor() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getScaler() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getScreenChangeID() const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getStretchMode() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getSupportedGraphicsModes() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getSupportedStretchModes() const (defined in GraphicsManager)GraphicsManagerinlinevirtual
getWidth() const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
getWindowHeight() const (defined in WindowedGraphicsManager)WindowedGraphicsManagerinline
getWindowWidth() const (defined in WindowedGraphicsManager)WindowedGraphicsManagerinline
grabOverlay(Graphics::Surface &surface) const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
grabPalette(byte *colors, uint start, uint num) const =0GraphicsManagerpure virtual
grabPalette(uint start, uint num) (defined in PaletteManager)PaletteManagerinline
handleResize(const int width, const int height)WindowedGraphicsManagerinlineprotected
handleResizeImpl(const int width, const int height)=0WindowedGraphicsManagerprotectedpure virtual
hasFeature(OSystem::Feature f) const =0 (defined in GraphicsManager)GraphicsManagerpure virtual
hideOverlay() override (defined in WindowedGraphicsManager)WindowedGraphicsManagerinlinevirtual
initSize(uint width, uint height, const Graphics::PixelFormat *format=NULL)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
initSizeHint(const Graphics::ModeList &modes) (defined in GraphicsManager)GraphicsManagerinlinevirtual
isOverlayVisible() const override (defined in WindowedGraphicsManager)WindowedGraphicsManagerinlinevirtual
lockMouse(bool lock) (defined in GraphicsManager)GraphicsManagerinlinevirtual
lockScreen()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
notifyActiveAreaChanged()WindowedGraphicsManagerinlineprotectedvirtual
recalculateDisplayAreas()WindowedGraphicsManagerinlineprotectedvirtual
saveScreenshot() (defined in GraphicsManager)GraphicsManagerinlinevirtual
setCursorPalette(const byte *colors, uint start, uint num)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
setFeatureState(OSystem::Feature f, bool enable)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
setFocusRectangle(const Common::Rect &rect)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
setGraphicsMode(int mode, uint flags=OSystem::kGfxModeNoFlags) (defined in GraphicsManager)GraphicsManagerinlinevirtual
setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale=false, const Graphics::PixelFormat *format=nullptr, const byte *mask=nullptr)=0 (defined in GraphicsManager)GraphicsManagerpure virtual
setMousePosition(int x, int y)WindowedGraphicsManagerinlineprotected
setPalette(const byte *colors, uint start, uint num)=0GraphicsManagerpure virtual
setPalette(const Graphics::Palette &pal, uint start=0) (defined in PaletteManager)PaletteManagerinline
setScaler(uint mode, int factor) (defined in GraphicsManager)GraphicsManagerinlinevirtual
setShader(const Common::Path &fileName) (defined in GraphicsManager)GraphicsManagerinlinevirtual
setShakePos(int shakeXOffset, int shakeYOffset) override (defined in WindowedGraphicsManager)WindowedGraphicsManagerinlinevirtual
setStretchMode(int mode) (defined in GraphicsManager)GraphicsManagerinlinevirtual
setSystemMousePosition(const int x, const int y)=0WindowedGraphicsManagerprotectedpure virtual
showMouse(bool visible) override (defined in WindowedGraphicsManager)WindowedGraphicsManagerinlineprotectedvirtual
showOverlay(bool inGUI) override (defined in WindowedGraphicsManager)WindowedGraphicsManagerinlinevirtual
unlockScreen()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
updateScreen()=0 (defined in GraphicsManager)GraphicsManagerpure virtual
warpMouse(int x, int y) overrideWindowedGraphicsManagerinlineprotectedvirtual
WindowedGraphicsManager() (defined in WindowedGraphicsManager)WindowedGraphicsManagerinline
~GraphicsManager() (defined in GraphicsManager)GraphicsManagerinlinevirtual
~PaletteManager() (defined in PaletteManager)PaletteManagerinlinevirtual