This is the complete list of members for WindowedGraphicsManager, including all inherited members.
_activeArea | WindowedGraphicsManager | protected |
_cursorLastInActiveArea | WindowedGraphicsManager | protected |
_cursorNeedsRedraw | WindowedGraphicsManager | protected |
_cursorVisible | WindowedGraphicsManager | protected |
_cursorX | WindowedGraphicsManager | protected |
_cursorY (defined in WindowedGraphicsManager) | WindowedGraphicsManager | protected |
_forceRedraw | WindowedGraphicsManager | protected |
_gameDrawRect | WindowedGraphicsManager | protected |
_gameScreenShakeXOffset | WindowedGraphicsManager | protected |
_gameScreenShakeYOffset | WindowedGraphicsManager | protected |
_overlayDrawRect | WindowedGraphicsManager | protected |
_overlayInGUI | WindowedGraphicsManager | protected |
_overlayVisible | WindowedGraphicsManager | protected |
_screenAlign | WindowedGraphicsManager | protected |
_windowHeight | WindowedGraphicsManager | protected |
_windowWidth | WindowedGraphicsManager | protected |
beginGFXTransaction()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
clearFocusRectangle()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
clearOverlay()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
convertVirtualToWindow(const int x, const int y) const | WindowedGraphicsManager | inlineprotected |
convertWindowToVirtual(int x, int y) const | WindowedGraphicsManager | inlineprotected |
copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
displayActivityIconOnOSD(const Graphics::Surface *icon) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
displayMessageOnOSD(const Common::U32String &msg) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
endGFXTransaction()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
fillScreen(uint32 col)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
fillScreen(const Common::Rect &r, uint32 col)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
gameNeedsAspectRatioCorrection() const =0 | WindowedGraphicsManager | protectedpure virtual |
getDefaultGraphicsMode() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getDefaultScaleFactor() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getDefaultScaler() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getDefaultStretchMode() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getDesiredGameAspectRatio() const | WindowedGraphicsManager | inlineprotected |
getFeatureState(OSystem::Feature f) const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getGameRenderScale() const | WindowedGraphicsManager | inlineprotectedvirtual |
getGraphicsMode() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getHeight() const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getHiDPIScreenFactor() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getOverlayFormat() const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getOverlayHeight() const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getOverlayWidth() const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getRotationMode() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getScaleFactor() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getScaler() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getScreenChangeID() const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getStretchMode() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getSupportedGraphicsModes() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getSupportedStretchModes() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getWidth() const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
getWindowHeight() const (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inline |
getWindowWidth() const (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inline |
grabOverlay(Graphics::Surface &surface) const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
grabPalette(byte *colors, uint start, uint num) const =0 | GraphicsManager | pure virtual |
grabPalette(uint start, uint num) (defined in PaletteManager) | PaletteManager | inline |
handleResize(const int width, const int height) | WindowedGraphicsManager | inlineprotected |
handleResizeImpl(const int width, const int height)=0 | WindowedGraphicsManager | protectedpure virtual |
hasFeature(OSystem::Feature f) const =0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
hideOverlay() override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
initSize(uint width, uint height, const Graphics::PixelFormat *format=NULL)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
initSizeHint(const Graphics::ModeList &modes) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
isOverlayVisible() const override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
lockMouse(bool lock) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
lockScreen()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
notifyActiveAreaChanged() | WindowedGraphicsManager | inlineprotectedvirtual |
recalculateDisplayAreas() | WindowedGraphicsManager | inlineprotectedvirtual |
saveScreenshot() (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setCursorPalette(const byte *colors, uint start, uint num)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
setFeatureState(OSystem::Feature f, bool enable)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
setFocusRectangle(const Common::Rect &rect)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
setGraphicsMode(int mode, uint flags=OSystem::kGfxModeNoFlags) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale=false, const Graphics::PixelFormat *format=nullptr, const byte *mask=nullptr)=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
setMousePosition(int x, int y) | WindowedGraphicsManager | inlineprotected |
setPalette(const byte *colors, uint start, uint num)=0 | GraphicsManager | pure virtual |
setPalette(const Graphics::Palette &pal, uint start=0) (defined in PaletteManager) | PaletteManager | inline |
setScaler(uint mode, int factor) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setShader(const Common::Path &fileName) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setShakePos(int shakeXOffset, int shakeYOffset) override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
setStretchMode(int mode) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setSystemMousePosition(const int x, const int y)=0 | WindowedGraphicsManager | protectedpure virtual |
showMouse(bool visible) override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlineprotectedvirtual |
showOverlay(bool inGUI) override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
unlockScreen()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
updateScreen()=0 (defined in GraphicsManager) | GraphicsManager | pure virtual |
warpMouse(int x, int y) override | WindowedGraphicsManager | inlineprotectedvirtual |
WindowedGraphicsManager() (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inline |
~GraphicsManager() (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
~PaletteManager() (defined in PaletteManager) | PaletteManager | inlinevirtual |