ScummVM API documentation
console.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM_MM1_CONSOLE_H
23 #define MM_MM1_CONSOLE_H
24 
25 #include "gui/debugger.h"
26 #include "mm/mm1/game/spell_casting.h"
27 
28 namespace MM {
29 namespace MM1 {
30 
32 protected:
36  bool cmdDumpMap(int argc, const char **argv);
37 
41  bool cmdDumpMonsters(int argc, const char **argv);
42 
46  bool cmdDumpItems(int argc, const char **argv);
47 
51  bool cmdMapString(int argc, const char **argv);
52 
56  bool cmdIntangible(int argc, const char **argv);
57 
61  bool cmdMap(int argc, const char **argv);
62 
66  bool cmdPos(int argc, const char **argv);
67 
71  bool cmdCast(int argc, const char **argv);
72 
76  bool cmdSpellsAll(int argc, const char **argv);
77 
81  bool cmdEncounter(int argc, const char **argv);
82 
86  bool cmdEncounters(int argc, const char **argv);
87 
91  bool cmdSpecials(int argc, const char **argv);
92 
96  bool cmdSpecial(int argc, const char **argv);
97 
101  bool cmdView(int argc, const char **argv);
102 
106  bool cmdDumpRoster(int argc, const char **argv);
107 
108 public:
109  Console();
110  ~Console() override {}
111 };
112 
113 } // namespace MM1
114 } // namespace MM
115 
116 #endif
bool cmdSpellsAll(int argc, const char **argv)
bool cmdSpecials(int argc, const char **argv)
Definition: spell_casting.h:40
Definition: debugger.h:41
bool cmdDumpRoster(int argc, const char **argv)
bool cmdMapString(int argc, const char **argv)
bool cmdDumpMonsters(int argc, const char **argv)
bool cmdCast(int argc, const char **argv)
bool cmdEncounters(int argc, const char **argv)
bool cmdSpecial(int argc, const char **argv)
Definition: detection.h:27
bool cmdMap(int argc, const char **argv)
bool cmdPos(int argc, const char **argv)
bool cmdEncounter(int argc, const char **argv)
bool cmdView(int argc, const char **argv)
bool cmdDumpItems(int argc, const char **argv)
bool cmdIntangible(int argc, const char **argv)
bool cmdDumpMap(int argc, const char **argv)
Definition: console.h:31