ScummVM API documentation
console.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM_MM1_CONSOLE_H
23 #define MM_MM1_CONSOLE_H
24 
25 #include "gui/debugger.h"
26 #include "mm/mm1/game/spell_casting.h"
27 
28 namespace MM {
29 namespace MM1 {
30 
31 class UIElement;
32 
34 private:
35  bool _pendingSoundTest = false;
36  UIElement *_soundTestRunner = nullptr;
37 
38 protected:
39  void postEnter() override;
40 
44  bool cmdDumpMap(int argc, const char **argv);
45 
49  bool cmdDumpMonsters(int argc, const char **argv);
50 
54  bool cmdDumpItems(int argc, const char **argv);
55 
59  bool cmdMapString(int argc, const char **argv);
60 
64  bool cmdIntangible(int argc, const char **argv);
65 
69  bool cmdMap(int argc, const char **argv);
70 
74  bool cmdPos(int argc, const char **argv);
75 
79  bool cmdCast(int argc, const char **argv);
80 
84  bool cmdSpellsAll(int argc, const char **argv);
85 
89  bool cmdEncounter(int argc, const char **argv);
90 
94  bool cmdEncounters(int argc, const char **argv);
95 
99  bool cmdSpecials(int argc, const char **argv);
100 
104  bool cmdSpecial(int argc, const char **argv);
105 
109  bool cmdView(int argc, const char **argv);
110 
114  bool cmdDumpRoster(int argc, const char **argv);
115 
119  bool cmdSoundTest(int argc, const char **argv);
120 
121 public:
122  Console();
123  ~Console() override;
124 };
125 
126 } // namespace MM1
127 } // namespace MM
128 
129 #endif
void postEnter() override
bool cmdSpellsAll(int argc, const char **argv)
bool cmdSpecials(int argc, const char **argv)
Definition: spell_casting.h:40
Definition: debugger.h:41
bool cmdDumpRoster(int argc, const char **argv)
bool cmdMapString(int argc, const char **argv)
bool cmdDumpMonsters(int argc, const char **argv)
bool cmdCast(int argc, const char **argv)
bool cmdEncounters(int argc, const char **argv)
bool cmdSpecial(int argc, const char **argv)
Definition: detection.h:27
bool cmdMap(int argc, const char **argv)
bool cmdPos(int argc, const char **argv)
bool cmdEncounter(int argc, const char **argv)
bool cmdView(int argc, const char **argv)
bool cmdSoundTest(int argc, const char **argv)
Definition: events.h:68
bool cmdDumpItems(int argc, const char **argv)
bool cmdIntangible(int argc, const char **argv)
bool cmdDumpMap(int argc, const char **argv)
Definition: console.h:33