ScummVM API documentation
sludger.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 #ifndef SLUDGER_H
22 #define SLUDGER_H
23 
24 #include "common/file.h"
25 
26 namespace Sludge {
27 
28 typedef struct _FILETIME {
29  uint32 dwLowDateTime;
30  uint32 dwHighDateTime;
31 } FILETIME;
32 
33 bool initSludge(const Common::String &);
34 void initSludge();
35 void killSludge();
36 
37 void displayBase();
38 void sludgeDisplay();
39 
40 Common::File *openAndVerify(const Common::String &filename, char extra1, char extra2, const char *er, int &fileVersion);
41 
42 } // End of namespace Sludge
43 
44 #endif
Definition: str.h:59
Definition: sludger.h:28
Definition: file.h:47
Definition: builtin.h:27