ScummVM API documentation
sludger.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGER_H
22#define SLUDGER_H
23
24#include "common/file.h"
25
26namespace Sludge {
27
28typedef struct _FILETIME {
29 uint32 dwLowDateTime;
30 uint32 dwHighDateTime;
31} FILETIME;
32
33bool initSludge(const Common::String &);
34void initSludge();
35void killSludge();
36
37void displayBase();
38void sludgeDisplay();
39
40Common::File *openAndVerify(const Common::String &filename, char extra1, char extra2, const char *er, int &fileVersion);
41
42} // End of namespace Sludge
43
44#endif
Definition: file.h:47
Definition: str.h:59
Definition: sludger.h:28