ScummVM API documentation
Pink::GamePage Member List

This is the complete list of members for Pink::GamePage, including all inherited members.

_actors (defined in Pink::Page)Pink::Pageprotected
_leadActor (defined in Pink::Page)Pink::Pageprotected
_name (defined in Pink::NamedObject)Pink::NamedObjectprotected
_resMgr (defined in Pink::Page)Pink::Pageprotected
checkValueOfVariable(const Common::String &variable, const Common::String &value) const override (defined in Pink::GamePage)Pink::GamePagevirtual
clear() override (defined in Pink::GamePage)Pink::GamePagevirtual
deserialize(Archive &archive) override (defined in Pink::GamePage)Pink::GamePagevirtual
findActor(const Common::String &name) (defined in Pink::Page)Pink::Page
GamePage() (defined in Pink::GamePage)Pink::GamePage
getGame() (defined in Pink::Page)Pink::Pageinline
getLeadActor() (defined in Pink::Page)Pink::Pageinline
getModule() override (defined in Pink::GamePage)Pink::GamePageinlinevirtual
getModule() const override (defined in Pink::GamePage)Pink::GamePageinlinevirtual
getName() const (defined in Pink::NamedObject)Pink::NamedObjectinline
getResourceStream(const Common::String &fileName) (defined in Pink::Page)Pink::Pageinline
getSequencer() override (defined in Pink::GamePage)Pink::GamePageinlinevirtual
getWalkMgr() override (defined in Pink::GamePage)Pink::GamePageinlinevirtual
init(bool isLoadingSave) (defined in Pink::GamePage)Pink::GamePage
init() (defined in Pink::Page)Pink::Page
initPalette() (defined in Pink::Page)Pink::Page
load(Archive &archive) override (defined in Pink::GamePage)Pink::GamePagevirtual
loadManagers() (defined in Pink::GamePage)Pink::GamePage
loadState(Archive &archive) (defined in Pink::GamePage)Pink::GamePage
NamedObject() (defined in Pink::NamedObject)Pink::NamedObjectinline
NamedObject(const Common::String &name) (defined in Pink::NamedObject)Pink::NamedObjectinline
pause(bool paused) (defined in Pink::Page)Pink::Page
saveState(Archive &archive) (defined in Pink::GamePage)Pink::GamePage
setVariable(Common::String &variable, Common::String &value) override (defined in Pink::GamePage)Pink::GamePagevirtual
toConsole() const override (defined in Pink::GamePage)Pink::GamePagevirtual
unload() (defined in Pink::GamePage)Pink::GamePage
~GamePage() override (defined in Pink::GamePage)Pink::GamePage
~Object() (defined in Pink::Object)Pink::Objectinlinevirtual
~Page() override (defined in Pink::Page)Pink::Page