This is the complete list of members for NGI::GameProject, including all inherited members.
| _cnum (defined in NGI::CObject) | NGI::CObject | |
| _field_10 (defined in NGI::GameProject) | NGI::GameProject | |
| _field_4 (defined in NGI::GameProject) | NGI::GameProject | |
| _headerFilename (defined in NGI::GameProject) | NGI::GameProject | |
| _objtype (defined in NGI::CObject) | NGI::CObject | |
| _sceneTagList (defined in NGI::GameProject) | NGI::GameProject | |
| CObject() (defined in NGI::CObject) | NGI::CObject | inline |
| GameProject() (defined in NGI::GameProject) | NGI::GameProject | |
| load(MfcArchive &file) override (defined in NGI::GameProject) | NGI::GameProject | virtual |
| loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
| save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
| ~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |