This is the complete list of members for NGI::GameProject, including all inherited members.
_cnum (defined in NGI::CObject) | NGI::CObject | |
_field_10 (defined in NGI::GameProject) | NGI::GameProject | |
_field_4 (defined in NGI::GameProject) | NGI::GameProject | |
_headerFilename (defined in NGI::GameProject) | NGI::GameProject | |
_objtype (defined in NGI::CObject) | NGI::CObject | |
_sceneTagList (defined in NGI::GameProject) | NGI::GameProject | |
CObject() (defined in NGI::CObject) | NGI::CObject | inline |
GameProject() (defined in NGI::GameProject) | NGI::GameProject | |
load(MfcArchive &file) override (defined in NGI::GameProject) | NGI::GameProject | virtual |
loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |