ScummVM API documentation
watch.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef WATCH_H_
23#define WATCH_H_
24
25#include "common/str.h"
26
27namespace Wintermute {
28
29class ScValue;
30class ScScript;
31class WatchInstance;
32class ScriptMonitor;
33
34class Watch {
35 const Common::String _filename;
36 const Common::String _symbol;
37 int _enabled;
38 ScriptMonitor *_monitor;
39public:
40 Watch(const Common::String &filename, const Common::String &symbol, ScriptMonitor*);
41 Common::String getFilename() const;
42 Common::String getSymbol() const;
43 bool isEnabled() const;
44 void enable();
45 void disable();
46 void trigger(WatchInstance*);
47 virtual ~Watch();
48};
49}
50#endif /* WATCH_H_ */
Definition: str.h:59
Definition: script_monitor.h:31
Definition: watch.h:34
Definition: watch_instance.h:30