ScummVM API documentation
room904.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_BURGER_ROOMS_SECTION9_ROOM904_H
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#define M4_BURGER_ROOMS_SECTION9_ROOM904_H
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#include "m4/burger/rooms/room.h"
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#include "m4/gui/gui_dialog.h"
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namespace
M4
{
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namespace
Burger {
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namespace
Rooms {
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class
Room904
:
public
Rooms::Room
{
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private
:
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TextScrn
*_screen1 =
nullptr
;
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TextScrn
*_screen2 =
nullptr
;
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int
_numSections = 0;
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int
_fontHeight = 0;
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int
_totalWidth = 0;
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int
_totalHeight = 0;
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int
_x1 = 0, _y1 = 0, _x2 = 0, _y2 = 0;
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int
_currentSection = -1;
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void
creditsSetup();
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size_t
getCreditsSectionsCount()
const
;
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size_t
getMaxCreditsHeaderWidth()
const
;
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void
updateCredits(
TextItem
*textItem,
TextScrn
*textScrn);
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int
getCreditsSectionLine(
int
sectionNum)
const
;
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const
char
*getCreditsSectionString(
int
sectionNum)
const
;
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int
getCreditsSectionLines(
int
sectionNum)
const
;
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size_t
getCreditsSectionWidth(
int
sectionNum)
const
;
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const
char
*getLineInCreditsSection(
int
sectionNum,
int
lineNum)
const
;
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static
void
creditsCallback(
TextItem
*textItem,
TextScrn
*textScrn);
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static
void
playRandomSound(
int
trigger,
int
channel);
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public
:
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Room904
() :
Rooms::Room
() {}
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~
Room904
()
override
{}
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void
preload()
override
;
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void
init()
override
;
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void
shutdown()
override
;
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void
daemon()
override
;
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void
parser()
override
;
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};
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}
// namespace Rooms
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}
// namespace Burger
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}
// namespace M4
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#endif
M4::TextScrn
Definition:
gui_dialog.h:74
M4::TextItem
Definition:
gui_item.h:69
M4::Burger::Rooms::Room904
Definition:
room904.h:32
M4::Burger::Rooms::Room
Definition:
room.h:38
M4
Definition:
database.h:28
engines
m4
burger
rooms
section9
room904.h
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