ScummVM API documentation
Wintermute::BaseActiveRect Member List

This is the complete list of members for Wintermute::BaseActiveRect, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
_frame (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
_offsetX (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_offsetY (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_owner (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
_precise (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_rect (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_region (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_zoomX (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
_zoomY (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
BaseActiveRect(BaseGame *inGameOwner=nullptr) (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
BaseActiveRect(BaseGame *inGameOwner, BaseObject *owner, BaseSubFrame *frame, int x, int y, int width, int height, float zoomX=100, float zoomY=100, bool precise=true) (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
BaseActiveRect(BaseGame *inGame, BaseObject *owner, BaseRegion *region, int offsetX, int offsetY) (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlineprivate
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
clipRect() (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlineprivatevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlineprivatevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassprivatevirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClassprivate
~BaseActiveRect() override (defined in Wintermute::BaseActiveRect)Wintermute::BaseActiveRect
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassprivatevirtual