ScummVM API documentation
TwinE::Movements Member List

This is the complete list of members for TwinE::Movements, including all inherited members.

_lastJoyFlag (defined in TwinE::Movements)TwinE::Movements
_targetActorDistance (defined in TwinE::Movements)TwinE::Movements
clearRealAngle(ActorStruct *actorPtr)TwinE::Movements
doDir(int32 actorIdx) (defined in TwinE::Movements)TwinE::Movements
getAngle(int32 x1, int32 z1, int32 x2, int32 z2)TwinE::Movements
getAngle(const IVec3 &v1, const IVec3 &v2) (defined in TwinE::Movements)TwinE::Movementsinline
getShadow(const IVec3 &pos)TwinE::Movements
initRealAngle(int16 startAngle, int16 endAngle, int16 stepAngle, ActorMoveStruct *movePtr)TwinE::Movements
initRealAngleConst(int32 start, int32 end, int32 duration, ActorMoveStruct *movePtr) constTwinE::Movements
Movements(TwinEEngine *engine) (defined in TwinE::Movements)TwinE::Movements
setActionNormal(bool actionNormal) (defined in TwinE::Movements)TwinE::Movementsinline
setActorAngle(int16 startAngle, int16 endAngle, int16 stepAngle, ActorMoveStruct *movePtr)TwinE::Movements
shouldExecuteAction() constTwinE::Movementsinline
update() (defined in TwinE::Movements)TwinE::Movements