This is the complete list of members for TwinE::Movements, including all inherited members.
| _lastJoyFlag (defined in TwinE::Movements) | TwinE::Movements | |
| _targetActorDistance (defined in TwinE::Movements) | TwinE::Movements | |
| actionNormal() const | TwinE::Movements | inline |
| clearRealAngle(ActorStruct *actorPtr) | TwinE::Movements | |
| doDir(int32 actorIdx) (defined in TwinE::Movements) | TwinE::Movements | |
| getAngle(int32 x1, int32 z1, int32 x2, int32 z2) | TwinE::Movements | |
| getAngle(const IVec3 &v1, const IVec3 &v2) (defined in TwinE::Movements) | TwinE::Movements | inline |
| getShadow(const IVec3 &pos) | TwinE::Movements | |
| initRealAngle(int16 startAngle, int16 endAngle, int16 stepAngle, RealValue *movePtr) | TwinE::Movements | |
| initRealAngleConst(int32 start, int32 end, int32 duration, RealValue *movePtr) const | TwinE::Movements | |
| initRealValue(int16 startAngle, int16 endAngle, int16 stepAngle, RealValue *movePtr) | TwinE::Movements | |
| Movements(TwinEEngine *engine) (defined in TwinE::Movements) | TwinE::Movements | |
| setActionNormal(bool actionNormal) (defined in TwinE::Movements) | TwinE::Movements | inline |
| update() (defined in TwinE::Movements) | TwinE::Movements |