22 #ifndef SCI_ENGINE_SAVEGAME_H 23 #define SCI_ENGINE_SAVEGAME_H 25 #include "common/scummsys.h" 26 #include "common/str.h" 73 CURRENT_SAVEGAME_VERSION = 46,
74 MINIMUM_SAVEGAME_VERSION = 14
77 MINIMUM_SCI32_SAVEGAME_VERSION = 41
89 uint16 gameObjectOffset;
121 void gamestate_afterRestoreFixUp(
EngineState *s,
int savegameId);
151 #endif // SCI_ENGINE_SAVEGAME_H
bool gamestate_save(EngineState *s, int saveId, const Common::String &savename, const Common::String &version)
bool get_savegame_metadata(Common::SeekableReadStream *stream, SavegameMetadata &meta)
Definition: serializer.h:79
void set_savegame_metadata(Common::Serializer &ser, Common::WriteStream *fh, const Common::String &savename, const Common::String &version)
bool gamestate_restore(EngineState *s, int saveId)