ScummVM API documentation
Gob::Geisha::Oko Member List

This is the complete list of members for Gob::Geisha::Oko, including all inherited members.

advance() overrideGob::Geisha::Okovirtual
ANIObject(const ANIFile &ani)Gob::ANIObject
ANIObject(const CMPFile &cmp)Gob::ANIObject
BackBuffer() (defined in Gob::BackBuffer)Gob::BackBuffer
clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom)Gob::ANIObjectvirtual
die()Gob::Geisha::Oko
draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom)Gob::ANIObjectvirtual
getAnimation() constGob::ANIObject
getFrame() constGob::ANIObject
getFramePosition(int16 &x, int16 &y, uint16 n=0) constGob::ANIObject
getFrameSize(int16 &width, int16 &height, uint16 n=0) constGob::ANIObject
getPosition(int16 &x, int16 &y) constGob::ANIObject
getState() const (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
hasBuffer() const (defined in Gob::BackBuffer)Gob::BackBufferprotected
hasSavedBackground() const (defined in Gob::BackBuffer)Gob::BackBufferprotected
hurt()Gob::Geisha::Oko
isBreathing() const (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
isIn(int16 x, int16 y) constGob::ANIObject
isIn(const ANIObject &obj) constGob::ANIObject
isMoving() const (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
isPaused() constGob::ANIObject
isVisible() constGob::ANIObject
kModeContinuous enum valueGob::ANIObject
kModeOnce enum valueGob::ANIObject
kStateBreathe enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStateDead enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStateEnter enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStateHurt enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStatePick enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStateRaise enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStateSink enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
kStateSwim enum value (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
lastFrame() constGob::ANIObject
Mode enum nameGob::ANIObject
Oko(const ANIFile &ani, Sound &sound, SoundDesc &breathe) (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
raise()Gob::Geisha::Oko
resizeBuffer(uint16 width, uint16 height) (defined in Gob::BackBuffer)Gob::BackBufferprotected
restoreScreen(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) (defined in Gob::BackBuffer)Gob::BackBufferprotected
rewind()Gob::ANIObject
saveScreen(const Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) (defined in Gob::BackBuffer)Gob::BackBufferprotected
setAnimation(uint16 animation)Gob::ANIObject
setFrame(uint16 frame)Gob::ANIObject
setMode(Mode mode)Gob::ANIObject
setPause(bool pause)Gob::ANIObject
setPosition()Gob::ANIObjectvirtual
setPosition(int16 x, int16 y)Gob::ANIObjectvirtual
setVisible(bool visible)Gob::ANIObject
sink()Gob::Geisha::Oko
State enum name (defined in Gob::Geisha::Oko)Gob::Geisha::Oko
trashBuffer() (defined in Gob::BackBuffer)Gob::BackBufferprotected
~ANIObject() (defined in Gob::ANIObject)Gob::ANIObjectvirtual
~BackBuffer() (defined in Gob::BackBuffer)Gob::BackBuffer
~Oko() override (defined in Gob::Geisha::Oko)Gob::Geisha::Oko