23 #ifndef M4_GUI_GUI_VMNG_CORE_H 24 #define M4_GUI_GUI_VMNG_CORE_H 26 #include "m4/m4_types.h" 27 #include "m4/gui/gui_univ.h" 68 ScreenContext *
vmng_screen_create(int32 x1, int32 y1, int32 x2, int32 y2, int32 scrnType, uint32 scrnFlags,
69 void *scrnContent, RefreshFunc redraw, EventHandler evtHandler);
112 void vmng_refresh_video(int32 scrnX, int32 scrnY, int32 x1, int32 y1, int32 x2, int32 y2,
Buffer *srcBuffer);
118 ScreenContext *
ExtractScreen(
void *scrnContent, int32 status);
void vmng_screen_to_back(void *scrnContent)
ScreenContext * ExtractScreen(void *scrnContent, int32 status)
void vmng_screen_show(void *scrnContent)
ScreenContext * vmng_screen_create(int32 x1, int32 y1, int32 x2, int32 y2, int32 scrnType, uint32 scrnFlags, void *scrnContent, RefreshFunc redraw, EventHandler evtHandler)
Definition: database.h:28
ScreenContext * vmng_screen_find(void *scrnContent, int32 *status)
void vmng_screen_dispose(void *scrnContent)
void vmng_screen_hide(void *scrnContent)
Definition: display_client.h:113